Open talgorn opened 6 years ago
Hi! I tried to use the plug-in in Godot 3.0.2. on Mac High Sierra 10.13.6. I precisely followed the instructions, to no avail. The expected .mesh is not generated. This is the .import file content: [remap]
importer="MagicaVoxel-Importer" type="Mesh" path="res://.import/castle.vox-e2fb0efe29b75676c4c56cc8e2bd6e02.mesh"
[deps]
source_file="res://castle.vox" source_md5="af80f32ac49ed52cb035ede2a550649d"
dest_files=[ "res://.import/castle.vox-e2fb0efe29b75676c4c56cc8e2bd6e02.mesh" ] dest_md5="d41d8cd98f00b204e9800998ecf8427e"
[params]
Any idea ? Thank you!
Hi! I tried to use the plug-in in Godot 3.0.2. on Mac High Sierra 10.13.6. I precisely followed the instructions, to no avail. The expected .mesh is not generated. This is the .import file content: [remap]
importer="MagicaVoxel-Importer" type="Mesh" path="res://.import/castle.vox-e2fb0efe29b75676c4c56cc8e2bd6e02.mesh"
[deps]
source_file="res://castle.vox" source_md5="af80f32ac49ed52cb035ede2a550649d"
dest_files=[ "res://.import/castle.vox-e2fb0efe29b75676c4c56cc8e2bd6e02.mesh" ] dest_md5="d41d8cd98f00b204e9800998ecf8427e"
[params]
Any idea ? Thank you!