scellecs / morpeh

🎲 ECS Framework for Unity Game Engine and .Net Platform
MIT License
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Hypercasual Example Project by Me #203

Closed StinkySteak closed 1 year ago

StinkySteak commented 1 year ago

Hello, I've made a simple sample learning project (Mobile Hypercasual). This is my first time using Morpeh beside quantum & unity dots as a ecs framework. Could you help me by

  1. Add the project to the Samples in this repo?
  2. Comment out what's good/bad in my samples?

Here's the repo: https://github.com/StinkySteak/unity-morpeh-hypercasual

I would say Morpeh is really convenient coming from dots & ecs background. I love the entity provider!

olegmrzv commented 1 year ago

Hi there, thanks for your contribution. Unfortunately, there is no access to your repository, it seems to be private, and I can't give any feedback.

StinkySteak commented 1 year ago

My bad, just updated the repo to public!

olegmrzv commented 1 year ago

I would recommend moving the code into directories. For example, systems into the Systems folder, components into the Components folder, and so on. Now they are in one pile and it is confusing.

And overall it’s good.

StinkySteak commented 1 year ago

I've tidy the folders & Added a pull request!

Thanks for the help

olegmrzv commented 1 year ago

Merged.