Open AliceDTRH opened 1 year ago
Thank you for message, you're right. I'm working on engge 2 which is a total rewrite of engge, and it will fix this issue as you can see here:
And a video: https://youtu.be/5tHoBUICSJk
Yay, wheels! Looking forward to it.
I'm working on engge 2 which is a total rewrite of engge, and [cut]
Is this new implementation hosted on github as well?
I'm working on engge 2 which is a total rewrite of engge, and [cut]
Is this new implementation hosted on github as well?
Yes, it will be available when the project will be more mature, and I don't know yet how to call this project engge
, engge 2
, something else ?
and I don't know yet how to call this project
engge
,engge 2
, something else ?
Well, as engge 1 had two 'g's, then maybe version 2 should have three, as in enggge :-) Or maybe the trivial thimblefreed park will make people relate the engine with the game instantly!
Or maybe the trivial thimblefreed park will make people relate the engine with the game instantly!
👍 I like it or why not Freembleweed Park
?
Won't that annoy the original devs? Like, trademark wise and such.
Won't that annoy the original devs?
It could be the case so just to be sure it is suggested to use something "different". You could also try TPVM (as opposed as ScummVM) or something like that.
During the start of the game when the pigeon "brothers" van drives, the wheels are invisible.