Closed TheLLspectre closed 3 months ago
Fixing conflicts after merging dev with 125
Step1 window is not correctly sized when opening the first time on my mac:
And is it possible to handle errors if models are not available rather than fetch error on console? Maybe we can have an outage or a model change, and we can just display an error message readable for the user, like "Model xxxx not available"?
Select button display on Custom is broken:
Select buttons on Step 1 are broken after using the Select option on Custom https://github.com/scenario-labs/Scenario-Unity/assets/95273550/a7bd1bbc-a93e-40d7-ac69-f65598e58e35
Isn't possible to go back to Previous Step? Display of Step2 is not really optimized either. Window cut the content
lora1, lora2.... are final names?
Is it possible to click on the whole image rather than the little checkbox?
Issue with wording here no? No spaces and typo on Contemporary
Step1 window is not correctly sized when opening the first time on my mac:
And is it possible to handle errors if models are not available rather than fetch error on console? Maybe we can have an outage or a model change, and we can just display an error message readable for the user, like "Model xxxx not available"?
You try to access it whitout the isometric workspace @qvaleroo ?
Select button display on Custom is broken:
Thanks @qvaleroo ! I didn't see that !
Step 4 is really hard to understand, I didn't get I had to enter name of building in the field
https://github.com/scenario-labs/Scenario-Unity/assets/95273550/0470efdb-019f-4e97-b1c4-4fa1de9bbb07
I didn't get why after step4 the prompt window automatically opened, or maybe just get in front row if it was open in background 🤔
All titles change colour when I hover my mouse on it, we should avoid this as it is just a title (maybe it is only on Mac?)
Regarding step5:
https://github.com/scenario-labs/Scenario-Unity/assets/95273550/b6c3153f-146f-4791-b680-9c35270f9ede
lora1, lora2.... are final names?
Some models will be removed
Select buttons on Step 1 are broken after using the Select option on Custom https://github.com/scenario-labs/Scenario-Unity/assets/95273550/a7bd1bbc-a93e-40d7-ac69-f65598e58e35
Not looking broken, if custom image are not filled you can't select it. The select button had a trouble. And same for square if you want to select it the selector goes back to null. May be it's not clear
Select buttons on Step 1 are broken after using the Select option on Custom https://github.com/scenario-labs/Scenario-Unity/assets/95273550/a7bd1bbc-a93e-40d7-ac69-f65598e58e35
Not looking broken, if custom image are not filled you can't select it. The select button had a trouble. And same for square if you want to select it the selector goes back to null. May be it's not clear
In this case we should not be able to click on the Custom checkbox. Currently you can click and see an animation. Checkbox should just be disabled. Then if you click again on a selected checkbox, do not select another one. please leave everything unselect.
Step 4 is really hard to understand, I didn't get I had to enter name of building in the field Screen.Recording.2024-03-26.at.14.07.40.mov
Yeap, I'm agree, I add a subtitle to add indication... but if you have any idea to improve it ????
Step 4 is really hard to understand, I didn't get I had to enter name of building in the field Screen.Recording.2024-03-26.at.14.07.40.mov
Yeap, I'm agree, I add a subtitle to add indication... but if you have any idea to improve it ????
Maybe we can add buttons above like the prompt builder o nthe web to quickly add building types and understand what it is ? The Add Samples button is little bit mysterious and we don't know what will happen when clicking on it
@qvaleroo which models do we keep for the release in this window ? Could you make sure they will be available publicly before we merge into develop ?
We should not need the user to fill Workspace ID in settings. If you want the ID, you can have it with /teams endpoint
Is it possible to center the text and icon for custom isometric choice?
Some icons are empty
Maybe replace "This consume Credits" by the actual cost value. You can obtain it sending the request with parameter dryRun = true (check with frontend team or backend team if help is needed)
We should also handle Parallel inferences limit. Creator plan is limited to 5 inferences in // for example but I can send more than 5 ifnerences. You should queue the request when receiving a 429 error, and relaunch it once a request is finished for example. You have the max number of allowed parallel inferences using /team/{teamId}/limits endpoint
Some icons are empty
Some models are not available on download, when you're not on isometric workspace :/
Adding isometric workflow: Main features:
Restart workflow