scenerygraphics / scenery

Flexible VR Visualisation for Volumetric and Geometric Data on the Java VM, powered by Kotlin and Vulkan.
https://scenery.graphics
GNU Lesser General Public License v3.0
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ProceduralTextureExample: Use RingBuffer for procedural texture #603

Closed skalarproduktraum closed 1 year ago

skalarproduktraum commented 1 year ago

This PR fixes a race condition in ProceduralTextureExample by using a RingBuffer instead of a single ByteBuffer. It also fixes: