Closed kephale closed 7 months ago
This is not directly fixable, macOS does not support geometry shaders.
LOL, but should we pull out the Line demo from sciview then?
Either that, or fall back to the regular line primitive.
Ok, I'll just pull it from sciview. This would need to be fixed in Line
in scenery otherwise. Plus we have Line3D
in sciview which is what we use for SNT anyway.
Describe the bug
When I run LineExample on the current version of main with azul zulu 21, the lines are rendered as triangles.
I also get this output:
Desktop (please complete the following information):
Additional context
This was first reported in https://github.com/scenerygraphics/sciview/issues/467