Closed kephale closed 1 year ago
This also the case in scenery see RAIExample
@skalarproduktraum ^^^
We could just flip the Y axis in general for volumetric data I guess?
More details: ImageJ just has a different coordinate system, it starts with X/Y/Z = 0 at the upper left corner, while in scenery (in accordance with the graphics APIs), that's the lower left corner.
And there is already actually an option what should be considered origin (center of lower left corner), that could be augmented with "upper left corner".
Is this the same thing: https://github.com/scenerygraphics/sciview/issues/252
This should probably have some associated documentation work to explain coordinate system choices.
Closed because LGTM from https://github.com/scenerygraphics/sciview/issues/252
To repeat, when in Fiji:
Open Samples > T1 head in sciview Edit > Add > Volume Voila upside down head