Closed kephale closed 1 year ago
IIRC, @skalarproduktraum we had this issue before
This one really confuses me. Why does this only happen for the meshes from Show Segmentations but not CREMI?
Hah! This is a fun one! There's nothing wrong here with transformations - the objects just have the wrong vertex order, so inside is outside. And as they are round, it looks like they're turning when you're moving around. Nice huh? 😂
Can be solved btw by setting isoSurfaceMesh.material().setCullingMode(Material.CullingMode.Front);
in the demo.
The meshes in Show Segmentations demo seem to rotate with the camera
After rotating a little bit