When importing a mesh from a file, say elephant.stl, the resultant object is named Mesh in the tree view. I contend that it would be better for it to be named elephant.stl or elephant.stl [Mesh] or Mesh [elephant.stl] or Mesh: elephant.stl. Otherwise, it becomes difficult to remember which Mesh object belongs to which object in the scene, when there are more than one. Along those lines, I contend that adding multiple boxes should name them Box 1, Box 2, etc. or something like that.
At a more nitpicky level, the case of the object names is inconsistent between box, sphere, and line: the box and sphere are small case, while the Line is upper case.
When importing a mesh from a file, say
elephant.stl
, the resultant object is named Mesh in the tree view. I contend that it would be better for it to be namedelephant.stl
orelephant.stl [Mesh]
orMesh [elephant.stl]
orMesh: elephant.stl
. Otherwise, it becomes difficult to remember which Mesh object belongs to which object in the scene, when there are more than one. Along those lines, I contend that adding multiple boxes should name themBox 1
,Box 2
, etc. or something like that.At a more nitpicky level, the case of the object names is inconsistent between box, sphere, and line: the box and sphere are small case, while the Line is upper case.