Open kephale opened 1 year ago
Ran into this limitation on https://github.com/scenerygraphics/sciview/pull/505#issuecomment-1593614896
For the time being we have to split and use separate volumes for each channel with LUTs.
It looks like ARGBType is supported upstream in BVV now, so maybe this can be addressed.
Ran into this limitation on https://github.com/scenerygraphics/sciview/pull/505#issuecomment-1593614896
For the time being we have to split and use separate volumes for each channel with LUTs.