Closed kephale closed 5 years ago
@skalarproduktraum, select does shoot spheres when debugRaycast is indicated, but it doesnt hit objects that are already in the scene. It does return the debug spheres along the ray, just not preexisting objects.
https://github.com/scenerygraphics/SciView/blob/f38fc410f4784b0d177dcb8191f6132fb95195d8/src/main/java/sc/iview/SciView.java#L286
This isn't 100% true. I was able to click on a mesh in one scene, but it isn't consistent and selects incorrectly quite a bit.
Solved with scenery 0.5.2
@skalarproduktraum, select does shoot spheres when debugRaycast is indicated, but it doesnt hit objects that are already in the scene. It does return the debug spheres along the ray, just not preexisting objects.
https://github.com/scenerygraphics/SciView/blob/f38fc410f4784b0d177dcb8191f6132fb95195d8/src/main/java/sc/iview/SciView.java#L286