sceneunderstanding-microsoft / unitysample

Source code for a Unity sample application that demonstrates Scene Understanding for HoloLens 2.
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There is no mesh on the HoloLens2 display #11

Open m-kazuya opened 3 years ago

m-kazuya commented 3 years ago

Hi,

There is no mesh on the HoloLnes2 display when starting the sample app although I were able to build and deploy it without problems.

I'd be happy to get some advice.

Best regards

SzymonSPS commented 3 years ago

Are you not seeing any meshes at all, or are you not seeing the "world mesh." For the latter you need to say "Toggle World" but if you're not seeing any data could you provide more info?

SzymonSPS commented 3 years ago

FYI, this github is now deprecated, you should try the latest here: https://github.com/microsoft/MixedReality-SceneUnderstanding-Samples

"toggle world" is the command in the new app, you would need to find the equivalent in this version.

m-kazuya commented 3 years ago

@SzymonSPS Thank you for your reply!

First, I also tried to deploy the latest sample, however, I also have problems in the sample when building it(I've added comments to the issue in the sample's page)

When I say "toggle world", no meshes appear on the display. Before starting the sample app, I can see the meshes of my room and update them by air tapping. But after starting the app, I cannot see any meshes (including world mesh) even when I say voice commands(scene objects mesh, mesh on and so on) and do air tapping.