scenevr / client

:punch: Web client
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Support collada .dae files #107

Open bnolan opened 9 years ago

bnolan commented 9 years ago

With multiple UV maps.

main-room.dae from geniusvr has two textures, a lightmap and texture pass, they should be combined.

bnolan commented 9 years ago

I'm less enthused by this change, would prefer to make the .obj support better, but I'll leave it open for now. The .dae loader should be in a webworker, which will be hard because I imagine most .dae loaders rely on browser xml parsing, can someone confirm native xml parsing is available in webworkers?

bnolan commented 9 years ago

Need to measure the performance of the loader. I wonder how slow it'll be.