scenevr / client

:punch: Web client
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Create a queue for processing billboards #50

Closed bnolan closed 9 years ago

bnolan commented 9 years ago

Loading all billboards at once kills performance (probably the html->canvas code is at fault here), image galleries are especially bad at this. Need to instead populate billboards in a queue, with a delay between each billboard being created, to try and limit the lag created.

bnolan commented 9 years ago

Fixed.

bnolan commented 9 years ago

html2canvas still causes frame drops, need to look into the code. Also, might want to make the queue run multiple tasks in parallel.