scenevr / client

:punch: Web client
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Run physics in a webworker #72

Open bnolan opened 9 years ago

bnolan commented 9 years ago

The current trimesh stuff is pretty CPU heavy. Profile, and if a problem, move the physics into a webworker. Probably a good idea regardless.

phenomnomnominal commented 9 years ago

cough https://github.com/phenomnomnominal/workerbench.coffee