Create a concise message type (msgpack?) that expresses position / rotation changes. In animated / physically simulated scenes, these will be the vast majority of messages, and a format that is faster to generate and parse, and smaller on the wire, is a good idea.
Create a concise message type (msgpack?) that expresses position / rotation changes. In animated / physically simulated scenes, these will be the vast majority of messages, and a format that is faster to generate and parse, and smaller on the wire, is a good idea.