Closed SaberJ2X closed 3 weeks ago
Same does occur, when using rusty and going into sleep. https://paste.cachyos.org/p/4020138.log
latest 6.9 Release, NVIDIA 4070S, 7950X3D, 0.1.10 scx-release.
Having the same error here. Causes extreme lag and frequent freezes.
Can someone who can reproduce the problem run the following drgn
script?
https://github.com/sched-ext/sched_ext/blob/sched_ext/tools/sched_ext/scx_show_state.py
It will look like this:
# drgn os/work/tools/sched_ext/scx_show_state.py
ops : rusty
enabled : 1
switching_all : 1
switched_all : 1
enable_state : enabled (2)
bypass_depth : 0
nr_rejected : 0
Thank you, @SaberJ2X, for reporting the problem.
There were two issues (as least I found).
One is the kernel does not properly run ops.cpu_online() callback when resumed. This problem should be fixed by this PR.
scx_lavd
had one more issue. It incorrectly adds up the suspended time to the task's runtime, so the scheduler recognizes the system is extremely busy after the resume. It should be fixed by this PR.
The issue is closed after kernel fix and scx_lavd fix.
Greetings
I've been using CachyOS with a Sched-EXT kernel and using lavd on a Steam Deck (though it might apply to other systems) that doesn't happen when I disable EXT-SCHED (sudo systemctl stop scx)
not really sure what to mention but... a thread seems to get stuck and it causes the device to turn really unresponsive to even inputs and audio de-syncs or gets garbled
the steps to reproduce this problem are... boot into gamemode (default behavior) go into a game after I'm in game, I press standby after a few minutes, resume play... then I quit the game and try to open another game it usually does it this quickly, but sometimes it needs a second try (standby -> resume -> change game) and if you have onscreen performance numbers enabled you'll see a core, or multiple, stuck on 100%
I've included pictures and a log
lavd3.log