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gelatin
A nice Haskell graphics API. There's always room for jello.
BSD 3-Clause "New" or "Revised" License
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Fill and texture func
#5
Closed
schell
closed
8 years ago
schell
commented
8 years ago
moved shader loading int Gelatin/GL/Shaders.hs
moved primitive proxying stuff from Gelatin/GL.hs int Gelatin/GL/Primitives.hs
added new fill hashing technique
added filled (color or texture) text
removed the FontClass typeclass, replaced with FontData record
sdl2 backend has better dpi calculation and has actual framebuffer size calculation
exposed window configuration for sdl2 backend
added stack.yaml's and .sosrc's
schell
commented
8 years ago
This should fix #4