schell / odin

High level 2d game engine written in Haskell.
http://zyghost.com/series/odin
MIT License
31 stars 4 forks source link

Move a bunch of this stuff into the backend #15

Closed src-of-truth[bot] closed 6 years ago

src-of-truth[bot] commented 6 years ago

A Layer is an offscreen buffer that can be rendered to, and then transformed and rendered separately. It is used for GUI elements like Pane and Panel. Located in "schell/odin/odin-engine/src/Odin/Engine/GUI/Layer.hs" on line 20