We are having an issue with this and Post-Processing Behavior (PPB) .
Just adding UnityCapture and PPB to an Camera, PPB effects isn't applied to UnityCapture outImage.
Is there any way to achieve this?
We found it is partly possible if we use RenderTexture and RawImage, but it makes quality of outImage worse.
Hopefully there's option not with RenderTexture.
Hello.
We are having an issue with this and Post-Processing Behavior (PPB) . Just adding UnityCapture and PPB to an Camera, PPB effects isn't applied to UnityCapture outImage. Is there any way to achieve this? We found it is partly possible if we use RenderTexture and RawImage, but it makes quality of outImage worse. Hopefully there's option not with RenderTexture.
Thanks.