lets say I have a native program in an LLVM-targeting langauge thats written using C-FFI OpenGL bindings and SDL2 as its interface to the system (graphics output and control/window event inputs)
Would there be any advantage to rolling the subset of SDL2 that I use as a frontend with this project?
or would I just end up with a clone of Emscripten?
I know that emscripten includes a lot of Javascript code - I think there might be an advantage to getting all that re-done in C/C++ compiling to wasm ?
lets say I have a native program in an LLVM-targeting langauge thats written using C-FFI OpenGL bindings and SDL2 as its interface to the system (graphics output and control/window event inputs)
Would there be any advantage to rolling the subset of SDL2 that I use as a frontend with this project?
I know that emscripten includes a lot of Javascript code - I think there might be an advantage to getting all that re-done in C/C++ compiling to wasm ?
thanks for any thoughts or info