I downloaded source for the current master branch and built using Adobe CS6.
When I install inventorymenu.swf it reports CarryWeight as 100/100 and Gold as 200000
I rolled back source to commit 97891375f9ca7fefae7ad35cea2feacbe36cda4f named "* Version 4.1" on Jun 24 2013, built again using Adobe CS6, this version of inventorymenu.swf properly reports CarryWeight as 299/365 and Gold as 1067.
In game, regardless of which weight/gold is reported on the inventory menu, my actual player weight and gold are the correct levels.
I downloaded source for the current master branch and built using Adobe CS6. When I install inventorymenu.swf it reports CarryWeight as 100/100 and Gold as 200000
I rolled back source to commit 97891375f9ca7fefae7ad35cea2feacbe36cda4f named "* Version 4.1" on Jun 24 2013, built again using Adobe CS6, this version of inventorymenu.swf properly reports CarryWeight as 299/365 and Gold as 1067.
In game, regardless of which weight/gold is reported on the inventory menu, my actual player weight and gold are the correct levels.