In the DnD 5e system there is an attribute that alters the max HP, it can be additive or subtractive, and is temporary.
When used, the actor max hp is constant, and the temporary max HP is alterable by spells or conditions, via active effects.
Without considering its value, token-health wil not 'overheal' (or in some case, underheal) the normal max hp when this attribute is set.
In the DnD 5e system there is an attribute that alters the max HP, it can be additive or subtractive, and is temporary. When used, the actor max hp is constant, and the temporary max HP is alterable by spells or conditions, via active effects.
Without considering its value, token-health wil not 'overheal' (or in some case, underheal) the normal max hp when this attribute is set.
https://user-images.githubusercontent.com/84387556/120883393-2094d080-c5dd-11eb-8a67-cfebf1f32e24.mp4