Closed edencorbin closed 7 years ago
Oh I seem to be getting better results with disableTouch: false, disablePointer: true, disableMouse: true
Investigating how this works across different implementations.
Okay narrowed it down to just one setting: disablePointer: true,
This retains the mouse functionality and the touchscreen input, and no longer glitches on surface/touchscreen. Closing out the ticket, perhaps this is helpful to someone.
@edencorbin Would be awesome if you can make FAQ to README. Didn't know that and can't test that.
This has been, and does work great for me on all my mouse based testing, but testing on a microsoft surface touchscreen, and a large touchscreen display it only scrolls little bits, requiring lots of tiny choppy flicks to move at all, and generally is unacceptably buggy, am I missing something? I have also tried with var iScroll = require('iscroll/build/iscroll-probe') and the other versions.