schrum2 / GameGAN

Interactive GAN evolution of Mario and Zelda levels.
MIT License
53 stars 13 forks source link

A* not finding path #5

Closed CIGbalance closed 4 years ago

CIGbalance commented 4 years ago

The A* does not find the path (it times out of the budget). I have tried increasing the budget, still doesn't find the path. This could be explained if the level was indeed not playable, but I don't think that is the problem. It also gets very close (27 for level length 28). I think there is a bug somewhere.

CIGbalance commented 4 years ago

Fixed with commit 58d4d49d8f8807a890e14bce5707c2e40cb60fec