Closed schrum2 closed 2 years ago
Seems to work via MinecraftLonerShapeTask with the MinecraftMAPElitesWidthHeightDepthBinLabels. However, the quality score I'm using right now is lame ... just targetType fitness calculation, which doesn't make much sense. Also, the system currently generates all shapes at the same location. I think it would be cool to actually lay the shapes out in the world corresponding to the archive shape, but that can be a different issue.
Apply MAP Elites to Minecraft using some basic properties of shapes like width, height and depth