Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
Have a new "Stable" block set in the same package as the Undroppable, Machine, etc.
The idea behind the "Stable" set is that it will consist only of blocks that stay in place without any changes. So, this excluded lava and water which spread out and flow. It also excludes gravel and sand which can fall. It's basically a subset of the Undroppable set. It should also exclude both types of pistons, since they also move. Exclude TNT as well.
Have a new "Stable" block set in the same package as the Undroppable, Machine, etc.
The idea behind the "Stable" set is that it will consist only of blocks that stay in place without any changes. So, this excluded lava and water which spread out and flow. It also excludes gravel and sand which can fall. It's basically a subset of the Undroppable set. It should also exclude both types of pistons, since they also move. Exclude TNT as well.
There could be others I'm not thinking of.