schrum2 / MM-NEAT

Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
http://people.southwestern.edu/~schrum2/re/mm-neat.php
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Place original Zelda levels in MAP Elites archives #816

Closed schrum2 closed 2 years ago

schrum2 commented 2 years ago

As done with Mario levels at Dagstuhl, I need to see how Zelda levels would be categorized into the MAP Elites archives that we used previously.

schrum2 commented 2 years ago

Duplicate of #819