schrum2 / MM-NEAT

Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
http://people.southwestern.edu/~schrum2/re/mm-neat.php
Other
50 stars 20 forks source link

Clear extra space in MAP Elites archive #829

Closed schrum2 closed 2 years ago

schrum2 commented 2 years ago

Some shapes in the MAP Elites archive are ending up with extended block trails. I can only assume this is caused by a shape pushing part of itself outside the boundary of what is cleared, and then a similar shape replaces it and pushes the same block(s) out even further. Need to clear more area around the shapes to prevent this.

schrum2 commented 2 years ago

Not worth addressing, and could break something that works