Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
Find edu.southwestern.tasks.evocraft.MinecraftLonerShapeTask and add additional comments where needed.
Any method that does not have a @Override needs JavaDoc, though there might be some methods that should have an @Override but are missing it. Also, any inner classes need JavaDoc headers too. The code is already fairly well commented, but if things don't make sense to you, ask me about them and then add comments that clarify, so that a future reader of the code would not have the same questions you had.
Find
edu.southwestern.tasks.evocraft.MinecraftLonerShapeTask
and add additional comments where needed.Any method that does not have a
@Override
needs JavaDoc, though there might be some methods that should have an@Override
but are missing it. Also, any inner classes need JavaDoc headers too. The code is already fairly well commented, but if things don't make sense to you, ask me about them and then add comments that clarify, so that a future reader of the code would not have the same questions you had.