schrum2 / MM-NEAT

Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
http://people.southwestern.edu/~schrum2/re/mm-neat.php
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Trail of bread crumbs for targets so it can find its target gradually. #898

Closed TjRaffert closed 1 year ago

schrum2 commented 1 year ago

This is related to the missile fitness and TNT blocks #865

schrum2 commented 1 year ago

I think that issue #866 is a better way to encourage shapes to move toward the items the need to blow up, so I'm going to close this issue