schrum2 / MM-NEAT

Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
http://people.southwestern.edu/~schrum2/re/mm-neat.php
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Stalled Unit Test #905

Closed schrum2 closed 1 year ago

schrum2 commented 1 year ago

This test has stalled seemingly indefinitely for me on more than one occasion. Here is the console output. Notice that the first line indicates which class the error is in, but I'm not sure which test method is the problem.

Running edu.southwestern.tasks.evocraft.fitness.MaximizeVolumeFitnessTest
Boolean value "watch" set to "true"
Boolean value "minecraftClearWithGlass" set to "false"
Integer value "minecraftXRange" set to "10"
Integer value "minecraftYRange" set to "10"
Integer value "minecraftZRange" set to "10"
Integer value "spaceBetweenMinecraftShapes" set to "6"
Boolean value "minecraftEndEvalNoMovement" set to "true"
Long value "shortTimeBetweenMinecraftReads" set to "150"
Long value "minecraftMandatoryWaitTime" set to "10000"
Class value "minecraftBlockSet" set to "edu.southwestern.tasks.evocraft.blocks.MachineBlockSet"
Boolean value "minecraftAccumulateChangeInCenterOfMass" set to "false"
Boolean value "minecraftClearWithGlass" set to "false"
Boolean value "watch" set to "false"
Integer value "minecraftXRange" set to "10"
Integer value "minecraftYRange" set to "10"
Integer value "minecraftZRange" set to "10"
Integer value "spaceBetweenMinecraftShapes" set to "6"
Boolean value "minecraftEndEvalNoMovement" set to "true"
Long value "shortTimeBetweenMinecraftReads" set to "150"
Long value "minecraftMandatoryWaitTime" set to "10000"
Class value "minecraftBlockSet" set to "edu.southwestern.tasks.evocraft.blocks.MachineBlockSet"
Pushed up from (-29,4,-38)
Time elapsed: minecraftMandatoryWaitTime = 10000
Boolean value "minecraftClearWithGlass" set to "false"
Boolean value "watch" set to "false"
Integer value "minecraftXRange" set to "10"
Integer value "minecraftYRange" set to "10"
Integer value "minecraftZRange" set to "10"
Integer value "spaceBetweenMinecraftShapes" set to "6"
Boolean value "minecraftEndEvalNoMovement" set to "true"
Long value "shortTimeBetweenMinecraftReads" set to "150"
Long value "minecraftMandatoryWaitTime" set to "10000"
Class value "minecraftBlockSet" set to "edu.southwestern.tasks.evocraft.blocks.MachineBlockSet"
Pushed up from (-29,4,-38)
Time elapsed: minecraftMandatoryWaitTime = 10000
Boolean value "minecraftClearWithGlass" set to "false"
Boolean value "watch" set to "false"
Integer value "minecraftXRange" set to "10"
Integer value "minecraftYRange" set to "10"
Integer value "minecraftZRange" set to "10"
Integer value "spaceBetweenMinecraftShapes" set to "6"
Boolean value "minecraftEndEvalNoMovement" set to "true"
Long value "shortTimeBetweenMinecraftReads" set to "150"
Long value "minecraftMandatoryWaitTime" set to "10000"
Class value "minecraftBlockSet" set to "edu.southwestern.tasks.evocraft.blocks.MachineBlockSet"
Pushed up from (-29,4,-38)

It just seems to freeze at this point

schrum2 commented 1 year ago

I guess the problem here was actually with some old servers running in the background on my machine. Killing those with the command

wmic process where "commandline like '%%java%%sponge%%'" delete

cleared up the problem