Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Content Generation in Mario, Zelda, Minecraft, and more!
Try making a batch file in the Experiments-2023-MinecraftMultiobjective subdir that combines these two fitness functions and uses the direct shape representation on 5x5x5 shapes. Run it and see what happens
Try making a batch file in the
Experiments-2023-MinecraftMultiobjective
subdir that combines these two fitness functions and uses the direct shape representation on 5x5x5 shapes. Run it and see what happens