[ ] Protocol for broadcasting/receiving player location. Possibly do movement prediction for platformers (??)
[ ] Protocol for simulating link cable. Most definitely on a game by game basis as bit by bit with high latency soudns attrocious.
I will probably start off with just pokemon hard coded and eventually abstract it into, for example, the ability to detect the game, and then add hooks into certain addresses in memory so that you can write custom game plugi
Major things to design:
I will probably start off with just pokemon hard coded and eventually abstract it into, for example, the ability to detect the game, and then add hooks into certain addresses in memory so that you can write custom game plugi