Open schwal10 opened 2 years ago
Note that part of the issue here is that there is not the same number of frames between each of the 4 cardinal directions (some have 5 frames between,some have 6 frames) so the angle turned by the slicer is not always the same. Also the isometric view of the sprite also causes the sprite to be slightly off.
I would have to verify, but I think the Slicer sprite is not always angled in a way that makes sense. Might want to look into this some more to see if the angles at which certain Slicer sprites are shown should be adjusted.