So while this PR adds in levels, there are still a lot of changes that will probably be needed to get the level system in a more balanced state (for examples, making spawning at the enemy base more variable, maybe increasing enemy starting speeds, also maybe increasing enemy health as levels get higher).
So while this PR adds in levels, there are still a lot of changes that will probably be needed to get the level system in a more balanced state (for examples, making spawning at the enemy base more variable, maybe increasing enemy starting speeds, also maybe increasing enemy health as levels get higher).