Prevent the enemies from tracking the player until they are within a certain distance (except maybe for the sludgermine?). Currently they all track the player from anywhere which can lead to consistent lines of enemies approaching the player as opposed to enemies approaching from different spots as they come into range and start tracking the player.
Prevent the enemies from tracking the player until they are within a certain distance (except maybe for the sludgermine?). Currently they all track the player from anywhere which can lead to consistent lines of enemies approaching the player as opposed to enemies approaching from different spots as they come into range and start tracking the player.