Closed AndreasRef closed 7 years ago
not sure how to do this inside visual studio but it sounds like the folder with all those headers is not in the header search path (maybe also it's a problem with relative folder paths).
Okay, might be. Any ideas how to solve this? @mrzl (or other people on Windows)?
okay so when I got these if you see how it is referencing it. Mine was saying something like "......\addons\ofxDarknet\libs\darknet\include\
C:\Users\Baltej\Documents\of_v0.9.8_vs_release\examples\ofxDarknet
and then addons which are the source files that are being requested in your MSVS in:
C:\Users\Baltej\Documents\of_v0.9.8_vs_release\addons\ofxDarknet\libs\darknet\include:
Hi @gurmeetsidhu Thanks for replying!
Not sure I understand you correctly? I need to copy the examples from the ofxDarknet addon to a new folder inside examples, like so: of_v0.9.8_vs_release\examples\ofxDarknet\yolo-2
And they still keep the addon in \addons\?
And no extra settings inside Visual Studio?
Best Andreas
Yes, not sure if this is the way to do it but it works I guess ... So I have the examples from ofxdarknet in this format
and the addons:
I really had no clue how to install this but if you have any unresolved symbols or any missing includes just add the right dependencies, took me about 20 mins to get everything linked up, barring some weird issues.
Okay, cool thanks 👍! And how precisely do you "add the right dependencies"? I mean, what do you specifically do inside Visual Studio?
Okay so Im very bad at explaining things so just bear with this picture that will show you what to do. Go to your project -> left click -> click properties and then add additional includes here:
Here is raw input I put for additional include directories. Bear in mind I decided to clone openframeworks instead of just downloading the latest release so ... there's a lot of includes in here to directories I've had to download myself (don't worry if you downloaded release version you don't have to worry about downloading anything extra). So you probably don't need all of them but yea...
%(AdditionalIncludeDirectories) src src\cfg ......\addons\glew-2.0.0\include ......\addons\glm ......\addons\ofxDarknet\libs ......\addons\ofxDarknet\libs\3rdparty ......\addons\ofxDarknet\libs\3rdparty\dll ......\addons\ofxDarknet\libs\3rdparty\dll\x64 ......\addons\ofxDarknet\libs\3rdparty\dll\x86 ......\addons\ofxDarknet\libs\3rdparty\include ......\addons\ofxDarknet\libs\3rdparty\lib ......\addons\ofxDarknet\libs\3rdparty\lib\vs ......\addons\ofxDarknet\libs\3rdparty\lib\vs\Win32 ......\addons\ofxDarknet\libs\3rdparty\lib\vs\x64 ......\addons\ofxDarknet\libs\cuda ......\addons\ofxDarknet\libs\cuda\include ......\addons\ofxDarknet\libs\cuda\lib ......\addons\ofxDarknet\libs\cuda\lib\vs ......\addons\ofxDarknet\libs\cuda\lib\vs\x64 ......\addons\ofxDarknet\libs\darknet ......\addons\ofxDarknet\libs\darknet\include ......\addons\ofxDarknet\libs\darknet\lib ......\addons\ofxDarknet\libs\darknet\lib\vs ......\addons\ofxDarknet\libs\darknet\lib\vs\x64 ......\addons\ofxDarknet\libs\darknet\lib\vs\x64\Debug ......\addons\ofxDarknet\libs\darknet\lib\vs\x64\Release ......\addons\ofxDarknet\src ......\addons\ofxOpenCv\libs ......\addons\ofxOpenCv\libs\opencv ......\addons\ofxOpenCv\libs\opencv\include ......\addons\ofxOpenCv\libs\opencv\include\opencv ......\addons\ofxOpenCv\libs\opencv\include\opencv2 ......\addons\ofxOpenCv\libs\opencv\include\opencv2\calib3d ......\addons\ofxOpenCv\libs\opencv\include\opencv2\contrib ......\addons\ofxOpenCv\libs\opencv\include\opencv2\core ......\addons\ofxOpenCv\libs\opencv\include\opencv2\features2d ......\addons\ofxOpenCv\libs\opencv\include\opencv2\flann ......\addons\ofxOpenCv\libs\opencv\include\opencv2\gpu ......\addons\ofxOpenCv\libs\opencv\include\opencv2\gpu\device ......\addons\ofxOpenCv\libs\opencv\include\opencv2\gpu\device\detail ......\addons\ofxOpenCv\libs\opencv\include\opencv2\highgui ......\addons\ofxOpenCv\libs\opencv\include\opencv2\imgproc ......\addons\ofxOpenCv\libs\opencv\include\opencv2\legacy ......\addons\ofxOpenCv\libs\opencv\include\opencv2\ml ......\addons\ofxOpenCv\libs\opencv\include\opencv2\nonfree ......\addons\ofxOpenCv\libs\opencv\include\opencv2\objdetect ......\addons\ofxOpenCv\libs\opencv\include\opencv2\photo ......\addons\ofxOpenCv\libs\opencv\include\opencv2\stitching ......\addons\ofxOpenCv\libs\opencv\include\opencv2\stitching\detail ......\addons\ofxOpenCv\libs\opencv\include\opencv2\superres ......\addons\ofxOpenCv\libs\opencv\include\opencv2\ts ......\addons\ofxOpenCv\libs\opencv\include\opencv2\video ......\addons\ofxOpenCv\libs\opencv\include\opencv2\videostab ......\addons\ofxOpenCv\libs\opencv\lib ......\addons\ofxOpenCv\libs\opencv\lib\emscripten ......\addons\ofxOpenCv\libs\opencv\lib\vs ......\addons\ofxOpenCv\libs\opencv\lib\vs\Win32 ......\addons\ofxOpenCv\libs\opencv\lib\vs\Win32\Debug ......\addons\ofxOpenCv\libs\opencv\lib\vs\Win32\Release ......\addons\ofxOpenCv\libs\opencv\lib\vs\x64 ......\addons\ofxOpenCv\libs\opencv\lib\vs\x64\Debug ......\addons\ofxOpenCv\libs\opencv\lib\vs\x64\Release ......\addons\ofxOpenCv\libs\opencv\license ......\addons\ofxOpenCv\src
You should already have done this but in case you haven't add openCV libraries. I also am running cuDNN for another darknet build so ignore that:
RAW:
%(AdditionalLibraryDirectories) C:\opencv_2.4.9\opencv\build\x64\vc12\lib \lib\x64
And that's pretty much it sorry for long post
Wow, thanks so much, will try it out!
Hmm, I tried this, but no changes... Still the same errors.
From what I understand, your solution to solving this problem involves moving the files around to make sure that the paths are correct? Is that right?
However, what I don't understand is how that changes anything?
Wether you try to run the example from:
C:\Users\Baltej\Documents\of_v0.9.8_vs_release\examples\ofxDarknet\example-yolo2
or
C:\Users\Baltej\Documents\of_v0.9.8_vs_release\addons\ofxDarknet\example-yolo2
Should make no difference in terms of relative paths like:
..\..\..\addons\ofxDarknet\src\ofxDarknet.cpp
Since they are both on the same "level" relative to of_v0.9.8_vs_release\addons
Or am I missing something?
@AndreasRef did you go through the steps written in the readme for Windows setup? https://github.com/mrzl/ofxDarknet#windows
@genekogan yes, can't really see what I'm doing wrong...
@AndreasRef I changed every include to the absolute path. Don't know if it's the right way, but it works for the includes. Now I'm stuck at the linking issue.
#include "activations.h"
changed to:
#include "D:\Openframeworks\addons\ofxDarknet\libs\darknet\include\activations.h"
@AndreasRef check this out here: https://github.com/mrzl/ofxDarknet/issues/23
Hi
I'm attempting to build some of the examples on Windows (Win 10 using Visual Studio 2015).
With all the examples I am running in to the same issue, where I get tons of errors stating that Visual Studio cannot open a lot of .h files from ofxDarknet.h.
I have it running just fine on Mac and am not very experienced using openFrameworks in Visual Studio, so maybe I'm just doing a simple thing wrong?
First i build the project using the project generator. Inside Visual Studio I have it set to x64 mode, have ticked CUDA 8.0, set the C/C++ compile settings to default and copied the pthreadVC2.dll to the applications bin folder.
Am I missing something?