Closed EliSussman closed 11 years ago
Anyone???
I can, I'll try sometime in the next couple days (I'm trying to get a lot of things sorted out)
I fixed some errors in the classes, but it's still crashing when you place the block and it tried to flow.
Also we can actually organize the mod a little better. I don't think SuitedSlime, Rob, or however needed to clean the code up but he was right that we can easily do it better. For example, it would be cool if we could have the mod working with the development environment set up like in Pahimar's let's mod series(http://www.youtube.com/watch?v=KsNr6ifC2aM), because it would much more comfortable to work in it.
Next we have to make the bucket of liquid concrete and get the block flowing without crashing, but I think that is a great idea for our mod (to use that environment) @smigolpol
OK. I fixed the crash, now the liquid works perfectly, I also fixed the textures for it.
@sciguy1121 @KingCreeperEli But now I have all my code converted to the new environment, so if I make a pull request, will you be able to use it too?
Thanks, that is awesome! Also that is a weird situation, im guessing it would work for us but...
I mean it won't work if anyone doesn't have the new set up yet.
@smigolpol If you fixed it, go ahead and send the pull request, we can figure things out.
What is the new environment?
@netherrod05 Not sure
It's a configuration for eclipse.
Like LegioXV said it's a much better configuration for your workspace. I won't make a pull request because you're not using that line of dev environment right now, so my entirely repackaged code may not work for you.
Just make the pull request and then we can fix ours to the way you have yours :)
Also can once someone fixes the textures and the the spaning problem, can they please make the bucket of liquid concrete because i have already added the texture :)
I will make the bucket of liquid and then I will send the pull request. There's one problem with the liquid that when it receives a block update it blinks "MISSING TEXTURE" for a second, but otherwise it works correctly.
I want to make the liquid condrete to be a solid color like lava, not water...how do we do that... :)
Anybody know how to make liquid concrete a solid color? @smigolpol @sciguy1121 @LegioXV @netherrod05
@KingCreeperEli Can't you just make the texture so that it's not transparent? You need to override some methods in the flowing block and change the speed it flows with. I think you can just copy the code from BlockFlowing and mess around with it.
The texture is a solid texture...I just can't figure out how to turn the in game texture into a solid like lava... @smigolpol
The Liquid Concrete texture is semi-transparent.
I think I fixed the concrete texture but now the Liquid concrete flowing texture isn't working... :)
The other thing that I made when I was making the bucket is that it is now a registered Forge liquid. It can now be stored in tanks and transported by waterproof pipes or liquiducts. :)
is anyone elses flowing liquid concrete texture not working?
@KingCreeperEli Mine is not working now too. There's the old one on the screenshot, I made it before. The animations for robot model and uranium chunk aren't working as well.
No, I ran the project twice and now the animations work, never mind.
Does the liquid cocnrete flowing work?
No, liquid "cocnrete flowing" doesn't work, and liquid concrete flowing texture doesn't work as well....
what do you mean by it doesn't work? I know the texture doesnt work but how does the liquid not work?
I think I fixed it now. So, never mind. I took the code from BC and it works a lot better.
Are you going to make a pull request?
Yes, I definitely fixed it now. Now it looks more like real world concrete. Do you mind if I also change the animation speed on uranium chunk and robot model? I think it's too fast.
Sure, just make sure it looks goog first :)
@smigolpol @sciguy1121 There is an error with "theIcon" in both of the 2 classes in the most recent update... :)
I had no errors. Can you tell of what does the error say so I can tell you what is probably wrong with your instance. Because the code is 100% right.
@KingCreeperEli I don't get any errors either... What version of Forge are you using?
@smigolpol Also, there was an issue with the silicon wafer not showing up. Does it show up in your game?
it is an error with "theIcon"...how do you update forge without redoing the whole 30min process? @sciguy1121 @smigolpol
@KingCreeperEli Well, which version are you using?
um...how do I check?
I can't tell now because I'm writing this from a mobile phone. It's almost midnight in my time zone(CET). Goodnight.
oh...sorry, @sciguy1121 can you tell me?
@KingCreeperEli Well, quick way to check: did you download it from "Main Forge Download March 26th?"
I used the same one pahimar did in his tutorial @sciguy1121
How do I update without redoing the whole 30 min process
@KingCreeperEli Well, you can't
oh...well ill be gone the next hour :P @sciguy1121
@sciguy1121 @smigolpol @LegioXV I updated forge to the latest version in the main download..now I have errors wherever there is metadata involved (getBlockTextureFromSideAndMetadata) and wherever items are involved in the texture area...
@KingCreeperEli so is this issue done?
@KingCreeperEli when you updated did add the minecraft 1.2 folders or 1.1?
@netherrod05 Do you realize that you're replying to a comment on the issue from over a month ago? It's outdated now, no help needed. @DeathSeeker512 Yes, it's fixed now, I suppose, since we don't use the method getBlockTextureFromSideAndMetadata, because it doesn't exist any more.
@KingCreeperEli @sciguy1121 can you close this...
Can anybody please fix the errors in liquid concrete and add the textures? (I already made the texture just didn't impliment them in the classes