Closed scooby78 closed 6 years ago
Testers: Nutup Yettie Ranger Snooker Yummy Diesel Bean Scooby
is testing still going ahead with this? should we make an official date?
Yes I was thinking about this just last night.. We need to move on this.
I've been testing Dyansound when possible. Works without obvious issue. JSRS However is one that will need more testing. Id say we concentrate on 1 at a time starting with Dyna.
Also investigated the way these mods work - Dyna sound as explained by, Buck was it? Anyway, it does simply replace the existing sounds for Arma 3 Vanilla with custom ones therefor limiting any risk associated with scripting - however JSRS is different. This does however, limit it's presence as you will only note the difference with Vanilla Assets. JRSR is alot more comprehensive but represents more risk to performance - though i can find any evidence that would be the case.
The planed test will be a fixed "three pass" sequence monitoring net traffic and server loading.
If no noticeable change in performance in those areas it will be white listed for missions..
Sounds good Scooby, little more you can do than that.
From an established base line test:
JSRS - yielded no significant / noticeable change in network traffic in and out of the server. Dynasound 2 - Yielded a noticeable and consistent increase in network traffic in and out of the server.
K framework to be released with this whitlisted
Both or Just JSRS?
I'm going with JSRS for now.. Better to do only one at a time.
With the net traffic being much larger on Dynasound 2 surprisingly, I'm cautious about adding it with such large numbers joining.
Good call, gotta say the result surprised me.
Me too.. I'm sure we'll revisit this again
moved up to top
Friday Night OP - Everyone was running JSRS, ran like a dream :)
If ppl want the RHS additional part we would need to add RHS SAS as well.
Not really keen on adding something we won't use that much. Size vs reward
You have to add something to the MOD pack they cant just run the RHS version of JSRS?. That sucks. Friday we used vanilla for the most part so we really felt the effect of JSRS sounds. Ive never tried the RHS version of JSRS. Also REALLY important to note - Missions Builders Don't build mission with Soundpacks enabled....
Help requested with creating the whitelist.. (It's huge!!)
Also REALLY important to note - Missions Builders Don't build mission with Soundpacks enabled....
It doesn't seem to leave any dependencies in the mission file... I checked this when trying to come up with a faster way to enter the required mods other than one by one.
I have a 232 pbo's in CSV format - where do you want them?
jsrs_editor_fix_c_bullethits.pbo, jsrs_editor_fix_c_environment.pbo, jsrs_editor_fix_c_explosions.pbo, jsrs_editor_fix_c_frame.pbo, jsrs_editor_fix_c_globalfilters.pbo, jsrs_editor_fix_c_movement.pbo, jsrs_editor_fix_c_movement_apex.pbo, jsrs_editor_fix_c_reloadingsounds.pbo, jsrs_editor_fix_c_reloadingsoundsad97.pbo, jsrs_editor_fix_c_reloadingsoundsapex.pbo, jsrs_editor_fix_c_sonic_cracks.pbo, jsrs_editor_fix_v_a_a-143 buzzard.pbo, jsrs_editor_fix_v_a_a-164_wipeout.pbo, jsrs_editor_fix_v_a_ah99_blackfoot.pbo, jsrs_editor_fix_v_a_ah9_pawnee.pbo, jsrs_editor_fix_v_a_ar-2_darter.pbo, jsrs_editor_fix_v_a_ch-67_huron.pbo, jsrs_editor_fix_v_a_ch49_mohawk.pbo, jsrs_editor_fix_v_a_kh-3a_fenghuan.pbo, jsrs_editor_fix_v_a_mi-290_taru.pbo, jsrs_editor_fix_v_a_mi48_kajman.pbo, jsrs_editor_fix_v_a_mq12_falcon.pbo, jsrs_editor_fix_v_a_mq4a_greyhawk.pbo, jsrs_editor_fix_v_a_po30_orca.pbo, jsrs_editor_fix_v_a_to-199_neophron.pbo, jsrs_editor_fix_v_a_uh80_ghosthawk.pbo, jsrs_editor_fix_v_a_v44-x_blackfish.pbo, jsrs_editor_fix_v_a_wy-55_hellcat.pbo, jsrs_editor_fix_v_a_y32_xian.pbo, jsrs_editor_fix_v_b_boat_armed_1.pbo, jsrs_editor_fix_v_b_rubber_boat.pbo, jsrs_editor_fix_v_b_speed_boat.pbo, jsrs_editor_fix_v_t_2s9_sorcher.pbo, jsrs_editor_fix_v_t_btr-k_kamysh.pbo, jsrs_editor_fix_v_t_fv-720_mora.pbo, jsrs_editor_fix_v_t_ifv-6a_cheetah.pbo, jsrs_editor_fix_v_t_ifv-6c_panther.pbo, jsrs_editor_fix_v_t_m2a1_slammer.pbo, jsrs_editor_fix_v_t_m4_scorcher.pbo, jsrs_editor_fix_v_t_m5_sandstorm.pbo, jsrs_editor_fix_v_t_mbt-52_kuma.pbo, jsrs_editor_fix_v_t_t100_varsuk.pbo, jsrs_editor_fix_v_t_zsu-39_tigris.pbo, jsrs_editor_fix_v_w_afv-4_gorgon.pbo, jsrs_editor_fix_v_w_amv-7_marshal.pbo, jsrs_editor_fix_v_w_mse-3_marid.pbo, jsrs_editor_fix_w_h_230mm titan missile.pbo, jsrs_editor_fix_w_h_air_weapons.pbo, jsrs_editor_fix_w_h_autocannon 35 mm.pbo, jsrs_editor_fix_w_h_cannon 120 mm.pbo, jsrs_editor_fix_w_h_cas cannon 30mm.pbo, jsrs_editor_fix_w_h_cas2 cannon.pbo, jsrs_editor_fix_w_h_ctws autocannon.pbo, jsrs_editor_fix_w_h_dagr.pbo, jsrs_editor_fix_w_h_dar.pbo, jsrs_editor_fix_w_h_gatling cannons.pbo, jsrs_editor_fix_w_h_gatling weapons.pbo, jsrs_editor_fix_w_h_howitzer 155 mm.pbo, jsrs_editor_fix_w_h_lmg_coax.pbo, jsrs_editor_fix_w_h_m200 lmg 6.5 mm.pbo, jsrs_editor_fix_w_h_mk32 gmg 20 mm.pbo, jsrs_editor_fix_w_h_mk6 mortar 82mm.pbo, jsrs_editor_fix_w_h_rcws gmg 40 mm.pbo, jsrs_editor_fix_w_h_rcws hmg 12.7 mm.pbo, jsrs_editor_fix_w_h_skalpel atgm.pbo, jsrs_editor_fix_w_h_skyfire.pbo, jsrs_editor_fix_w_h_titan missile.pbo, jsrs_editor_fix_w_s_4-five45.pbo, jsrs_editor_fix_w_s_acp-c2 .45.pbo, jsrs_editor_fix_w_s_ad97 5.7 mm.pbo, jsrs_editor_fix_w_s_ak-12 7.62mm.pbo, jsrs_editor_fix_w_s_ak-m 7.62mm.pbo, jsrs_editor_fix_w_s_ak-su74 7.62mm.pbo, jsrs_editor_fix_w_s_asp-1 kir 12,7 mm.pbo, jsrs_editor_fix_w_s_assault rifle 6.5x39 mm.pbo, jsrs_editor_fix_w_s_cmr-76 6.5mm.pbo, jsrs_editor_fix_w_s_ctar-95 5.8mm.pbo, jsrs_editor_fix_w_s_cyrus 9.3 mm.pbo, jsrs_editor_fix_w_s_gm6 lynx 12.7 mm.pbo, jsrs_editor_fix_w_s_katiba 6.5 mm.pbo, jsrs_editor_fix_w_s_lim-85 5.56mm.pbo, jsrs_editor_fix_w_s_m320 lrr .408.pbo, jsrs_editor_fix_w_s_mar-10 .338.pbo, jsrs_editor_fix_w_s_mk-1 emr 7,62mm.pbo, jsrs_editor_fix_w_s_mk14 7,62 mm.pbo, jsrs_editor_fix_w_s_mk18 abr 7.62 mm.pbo, jsrs_editor_fix_w_s_mk20 5.56 mm.pbo, jsrs_editor_fix_w_s_mk200 6.5 mm.pbo, jsrs_editor_fix_w_s_navid 9,3 mm.pbo, jsrs_editor_fix_w_s_p07 9 mm.pbo, jsrs_editor_fix_w_s_pcml.pbo, jsrs_editor_fix_w_s_pdw2000 9 mm.pbo, jsrs_editor_fix_w_s_pm9m 9mm.pbo, jsrs_editor_fix_w_s_protector 9mm.pbo, jsrs_editor_fix_w_s_rahim 7.62 mm.pbo, jsrs_editor_fix_w_s_rook-40 9 mm.pbo, jsrs_editor_fix_w_s_rpg-42 alamut.pbo, jsrs_editor_fix_w_s_rpg7v.pbo, jsrs_editor_fix_w_s_spar-16 5.56mm.pbo, jsrs_editor_fix_w_s_spmg .338.pbo, jsrs_editor_fix_w_s_sting 9 mm.pbo, jsrs_editor_fix_w_s_titan mprl launcher.pbo, jsrs_editor_fix_w_s_trg-21 5.56 mm.pbo, jsrs_editor_fix_w_s_type-115 arx.pbo, jsrs_editor_fix_w_s_ugl_grenadelauncher.pbo, jsrs_editor_fix_w_s_underwater gun.pbo, jsrs_editor_fix_w_s_vermin smg .45 acp.pbo, jsrs_editor_fix_w_s_zafir 7.62 mm.pbo, jsrs_editor_fix_w_s_zubr .45.pbo, jsrs_soundmod_c_bullethits.pbo, jsrs_soundmod_c_environment.pbo, jsrs_soundmod_c_explosions.pbo, jsrs_soundmod_c_framework.pbo, jsrs_soundmod_c_globalfilters.pbo, jsrs_soundmod_c_movement.pbo, jsrs_soundmod_c_movement_apex.pbo, jsrs_soundmod_c_sonic_cracks.pbo, jsrs_soundmod_p_airsounds.pbo, jsrs_soundmod_p_boatsounds.pbo, jsrs_soundmod_p_environmensounds.pbo, jsrs_soundmod_p_tanksounds.pbo, jsrs_soundmod_p_vehiclesounds.pbo, jsrs_soundmod_p_vehicleweaponsounds.pbo, jsrs_soundmod_p_weaponsounds.pbo, jsrs_soundmod_v_a_ah99_blackfoot.pbo, jsrs_soundmod_v_a_ah9_pawnee.pbo, jsrs_soundmod_v_a_ar-2_darter.pbo, jsrs_soundmod_v_a_ch-67_huron.pbo, jsrs_soundmod_v_a_ch49_mohawk.pbo, jsrs_soundmod_v_a_kh-3a_fenghuan.pbo, jsrs_soundmod_v_a_mi-290_taru.pbo, jsrs_soundmod_v_a_mi48_kajman.pbo, jsrs_soundmod_v_a_mq12_falcon.pbo, jsrs_soundmod_v_a_mq4a_greyhawk.pbo, jsrs_soundmod_v_a_po30_orca.pbo, jsrs_soundmod_v_a_uh80_ghosthawk.pbo, jsrs_soundmod_v_a_v44-x_blackfish.pbo, jsrs_soundmod_v_a_wy-55_hellcat.pbo, jsrs_soundmod_v_a_y32_xian.pbo, jsrs_soundmod_v_b_boat_armed_1.pbo, jsrs_soundmod_v_b_rubber_boat.pbo, jsrs_soundmod_v_b_speed_boat.pbo, jsrs_soundmod_v_t_2s9_sorcher.pbo, jsrs_soundmod_v_t_btr-k_kamysh.pbo, jsrs_soundmod_v_t_fv-720_mora.pbo, jsrs_soundmod_v_t_ifv-6a_cheetah.pbo, jsrs_soundmod_v_t_ifv-6c_panther.pbo, jsrs_soundmod_v_t_m2a1_slammer.pbo, jsrs_soundmod_v_t_m4_scorcher.pbo, jsrs_soundmod_v_t_m5_sandstorm.pbo, jsrs_soundmod_v_t_mbt-52_kuma.pbo, jsrs_soundmod_v_t_t100_varsuk.pbo, jsrs_soundmod_v_t_zsu-39_tigris.pbo, jsrs_soundmod_v_w_afv-4_gorgon.pbo, jsrs_soundmod_v_w_amv-7_marshal.pbo, jsrs_soundmod_v_w_hatchback.pbo, jsrs_soundmod_v_w_hemtt.pbo, jsrs_soundmod_v_w_hunter.pbo, jsrs_soundmod_v_w_ifrit.pbo, jsrs_soundmod_v_w_mb 4wd.pbo, jsrs_soundmod_v_w_mse-3_marid.pbo, jsrs_soundmod_v_w_offroad.pbo, jsrs_soundmod_v_w_prowler.pbo, jsrs_soundmod_v_w_quadbike.pbo, jsrs_soundmod_v_w_strider.pbo, jsrs_soundmod_v_w_suv.pbo, jsrs_soundmod_v_w_tempest_transport.pbo, jsrs_soundmod_v_w_van.pbo, jsrs_soundmod_v_w_zamak_transport.pbo, jsrs_soundmod_w_h_230mm titan missile.pbo, jsrs_soundmod_w_h_air_weapons.pbo, jsrs_soundmod_w_h_autocannon 35 mm.pbo, jsrs_soundmod_w_h_cannon 120 mm.pbo, jsrs_soundmod_w_h_cas cannon 30mm.pbo, jsrs_soundmod_w_h_cas2 cannon.pbo, jsrs_soundmod_w_h_ctws autocannon.pbo, jsrs_soundmod_w_h_dagr.pbo, jsrs_soundmod_w_h_dar.pbo, jsrs_soundmod_w_h_gatling cannons.pbo, jsrs_soundmod_w_h_gatling weapons.pbo, jsrs_soundmod_w_h_hmgs.pbo, jsrs_soundmod_w_h_howitzer 155 mm.pbo, jsrs_soundmod_w_h_lmg_coax.pbo, jsrs_soundmod_w_h_m200 lmg 6.5 mm.pbo, jsrs_soundmod_w_h_mk32 gmg 20 mm.pbo, jsrs_soundmod_w_h_mk6 mortar 82mm.pbo, jsrs_soundmod_w_h_rcws gmg 40 mm.pbo, jsrs_soundmod_w_h_skalpel atgm.pbo, jsrs_soundmod_w_h_skalpel atgm.pbo,.jsrs_soundmod.bisign jsrs_soundmod_w_h_skyfire.pbo, jsrs_soundmod_w_h_titan missile.pbo, jsrs_soundmod_w_s_4-five45.pbo, jsrs_soundmod_w_s_acp-c2 .45.pbo, jsrs_soundmod_w_s_ak-12 7.62mm.pbo, jsrs_soundmod_w_s_ak-m 7.62mm.pbo, jsrs_soundmod_w_s_ak-su74 7.62mm.pbo, jsrs_soundmod_w_s_asp-1 kir 12,7 mm.pbo, jsrs_soundmod_w_s_assault rifle 6.5x39 mm.pbo, jsrs_soundmod_w_s_cmr-76 6.5mm.pbo, jsrs_soundmod_w_s_ctar-95 5.8mm.pbo, jsrs_soundmod_w_s_cyrus 9,3 mm.pbo, jsrs_soundmod_w_s_gm6 lynx 12.7 mm.pbo, jsrs_soundmod_w_s_katiba 6.5 mm.pbo, jsrs_soundmod_w_s_lim-85 5.56mm.pbo, jsrs_soundmod_w_s_m320 lrr .408.pbo, jsrs_soundmod_w_s_mar-10 .338.pbo, jsrs_soundmod_w_s_mk-1 emr 7,62mm.pbo, jsrs_soundmod_w_s_mk14 7,62 mm.pbo, jsrs_soundmod_w_s_mk18 abr 7.62 mm.pbo, jsrs_soundmod_w_s_mk20 5.56 mm.pbo, jsrs_soundmod_w_s_mk200 6.5 mm.pbo, jsrs_soundmod_w_s_navid 9,3 mm.pbo, jsrs_soundmod_w_s_p07 9 mm.pbo, jsrs_soundmod_w_s_pcml.pbo, jsrs_soundmod_w_s_pdw2000 9 mm.pbo, jsrs_soundmod_w_s_pm9m 9mm.pbo, jsrs_soundmod_w_s_protector 9mm.pbo, jsrs_soundmod_w_s_rahim 7.62 mm.pbo, jsrs_soundmod_w_s_rook-40 9 mm.pbo, jsrs_soundmod_w_s_rpg-42 alamut.pbo, jsrs_soundmod_w_s_rpg7v.pbo, jsrs_soundmod_w_s_spar-16 5.56mm.pbo, jsrs_soundmod_w_s_spmg .338.pbo, jsrs_soundmod_w_s_sting 9 mm.pbo, jsrs_soundmod_w_s_titan mprl launcher.pbo, jsrs_soundmod_w_s_trg-21 5.56 mm.pbo, jsrs_soundmod_w_s_type-115 arx.pbo, jsrs_soundmod_w_s_ugl_grenadelauncher.pbo, jsrs_soundmod_w_s_underwater gun.pbo, jsrs_soundmod_w_s_vermin smg .45 acp.pbo, jsrs_soundmod_w_s_zafir 7.62 mm.pbo, jsrs_soundmod_w_s_zubr .45.pbo,
the PBO names aren't the same as the cfgPatches name sadly
JSRS_SOUNDMOD_Bullethits, JSRS_SOUNDMOD_Environment, JSRS_SOUNDMOD_GlobalFilters, JSRS_SOUNDMOD_Movement, JSRS_SOUNDMOD_Sonic_Cracks, JSRS_SOUNDMOD_Explosions, JSRS_SOUNDMOD_FrameWork, JSRS_SOUNDMOD_AH99_Blackfoot, JSRS_SOUNDMOD_AH9_Pawnee, JSRS_SOUNDMOD_UAV_1, JSRS_SOUNDMOD_CH67_Huron, JSRS_SOUNDMOD_CH49_Mohawk, JSRS_SOUNDMOD_Mi290_Taru, JSRS_SOUNDMOD_Mi48_Kajman, JSRS_SOUNDMOD_UAV_2, JSRS_SOUNDMOD_Po30_Orca, JSRS_SOUNDMOD_UH80_GhostHawk, JSRS_SOUNDMOD_WY55_Hellcat, JSRS_SOUNDMOD_Armed_Boat, JSRS_SOUNDMOD_Rubber_Boat, JSRS_SOUNDMOD_Speed_Boat, JSRS_SOUNDMOD_2S9_Sorcher, JSRS_SOUNDMOD_BTRK_Kamysh, JSRS_SOUNDMOD_FV720_Mora, JSRS_SOUNDMOD_IFV6a_Cheetah, JSRS_SOUNDMOD_IFV6c_Panther, JSRS_SOUNDMOD_M2A1_Slammer, JSRS_SOUNDMOD_M4_Scorcher, JSRS_SOUNDMOD_M5_Sandstorm, JSRS_SOUNDMOD_MBT52_Kuma, JSRS_SOUNDMOD_T100_Varsuk, JSRS_SOUNDMOD_ZSU39_Tigris, JSRS_SOUNDMOD_AFV4_Gorgon, JSRS_SOUNDMOD_AMV7_Marshal, JSRS_SOUNDMOD_Hatchback, JSRS_SOUNDMOD_truck1, JSRS_SOUNDMOD_Hunter, JSRS_SOUNDMOD_Ifrit, JSRS_SOUNDMOD_MSE3_Marid, JSRS_SOUNDMOD_Offroad, JSRS_SOUNDMOD_Quadbike, JSRS_SOUNDMOD_Strider, JSRS_SOUNDMOD_SUV, JSRS_SOUNDMOD_Van, JSRS_SOUNDMOD_Truck3, JSRS_SOUNDMOD_230mm_Titan, JSRS_SOUNDMOD_Air_Weapons, JSRS_SOUNDMOD_35mm_Autocannon, JSRS_SOUNDMOD_120mm_Cannon, JSRS_SOUNDMOD_Gatling_30mm_Plane_CAS_01, JSRS_SOUNDMOD_Cannon_30mm_Plane_CAS_02, JSRS_SOUNDMOD_CTWS_Autocannon, JSRS_SOUNDMOD_DAGR, JSRS_SOUNDMOD_DAR, JSRS_SOUNDMOD_30mm_Cannon, JSRS_SOUNDMOD_Gatling_Weapons, JSRS_SOUNDMOD_HMGS, JSRS_SOUNDMOD_155mm_AMOS, JSRS_SOUNDMOD_LMGCoax, JSRS_SOUNDMOD_LMGRCWS, JSRS_SOUNDMOD_GMG20, JSRS_SOUNDMOD_MORTAR, JSRS_SOUNDMOD_GMG40, JSRS_SOUNDMOD_Skalpel_ATGM, JSRS_SOUNDMOD_Skyfire, JSRS_SOUNDMOD_Veh_Titan, JSRS_SOUNDMOD_4Five45, JSRS_SOUNDMOD_ACPC, JPEX_MX, JSRS_SOUNDMOD_M6, JSRS_SOUNDMOD_Khaybar, JSRS_SOUNDMOD_M320R, JSRS_SOUNDMOD_EBR, JSRS_SOUNDMOD_FS2000, JSRS_SOUNDMOD_M200, JSRS_SOUNDMOD_P07, JSRS_SOUNDMOD_PCML, JSRS_SOUNDMOD_PDW, JSRS_SOUNDMOD_Rahim, JSRS_SOUNDMOD_Rook40, JSRS_SOUNDMOD_RPG32, JSRS_SOUNDMOD_Scorpian, JSRS_SOUNDMOD_Titan_MPRL, JSRS_SOUNDMOD_TRG21, JSRS_SOUNDMOD_UGL, JSRS_SOUNDMOD_SDAR, JSRS_SOUNDMOD_Vector, JSRS_SOUNDMOD_Zafir, JSRS_SOUNDMOD_Zubr45, JSRS_SOUNDMOD_ReloadingSounds, JSRS_SOUNDMOD_ASP1, JSRS_SOUNDMOD_Cyrus, JSRS_SOUNDMOD_MAR10, JSRS_SOUNDMOD_Mk1EMR, JSRS_SOUNDMOD_Mk14, JSRS_SOUNDMOD_Navid, JSRS_SOUNDMOD_SPMG, JSRS_SOUNDMOD_Movement_Apex, JSRS_SOUNDMOD_ReloadingSoundsApex, JSRS_SOUNDMOD_KH3A_Fenghuan, JSRS_SOUNDMOD_MQ12_Falcon, JSRS_SOUNDMOD_V44X_Blackfish, JSRS_SOUNDMOD_Y32_XIAN, JSRS_SOUNDMOD_MB4WD, JSRS_SOUNDMOD_Prowler, JSRS_SOUNDMOD_Truck2, JSRS_SOUNDMOD_AK12, JSRS_SOUNDMOD_AKM, JSRS_SOUNDMOD_AKS, JSRS_SOUNDMOD_CMR, JSRS_SOUNDMOD_CTAR, JSRS_SOUNDMOD_LIM85, JSRS_SOUNDMOD_PM9M, JSRS_SOUNDMOD_Protector, JSRS_SOUNDMOD_RPG7V, JSRS_SOUNDMOD_SPAR, JSRS_SOUNDMOD_Type115
nice work but need it in quotes :)
"JSRS_SOUNDMOD_Bullethits", "JSRS_SOUNDMOD_Environment", "JSRS_SOUNDMOD_GlobalFilters", "JSRS_SOUNDMOD_Movement", "JSRS_SOUNDMOD_Sonic_Cracks", "JSRS_SOUNDMOD_Explosions", "JSRS_SOUNDMOD_FrameWork", "JSRS_SOUNDMOD_AH99_Blackfoot", "JSRS_SOUNDMOD_AH9_Pawnee", "JSRS_SOUNDMOD_UAV_1", "JSRS_SOUNDMOD_CH67_Huron", "JSRS_SOUNDMOD_CH49_Mohawk", "JSRS_SOUNDMOD_Mi290_Taru", "JSRS_SOUNDMOD_Mi48_Kajman", "JSRS_SOUNDMOD_UAV_2", "JSRS_SOUNDMOD_Po30_Orca", "JSRS_SOUNDMOD_UH80_GhostHawk", "JSRS_SOUNDMOD_WY55_Hellcat", "JSRS_SOUNDMOD_Armed_Boat", "JSRS_SOUNDMOD_Rubber_Boat", "JSRS_SOUNDMOD_Speed_Boat", "JSRS_SOUNDMOD_2S9_Sorcher", "JSRS_SOUNDMOD_BTRK_Kamysh", "JSRS_SOUNDMOD_FV720_Mora", "JSRS_SOUNDMOD_IFV6a_Cheetah", "JSRS_SOUNDMOD_IFV6c_Panther", "JSRS_SOUNDMOD_M2A1_Slammer", "JSRS_SOUNDMOD_M4_Scorcher", "JSRS_SOUNDMOD_M5_Sandstorm", "JSRS_SOUNDMOD_MBT52_Kuma", "JSRS_SOUNDMOD_T100_Varsuk", "JSRS_SOUNDMOD_ZSU39_Tigris", "JSRS_SOUNDMOD_AFV4_Gorgon", "JSRS_SOUNDMOD_AMV7_Marshal", "JSRS_SOUNDMOD_Hatchback", "JSRS_SOUNDMOD_truck1", "JSRS_SOUNDMOD_Hunter", "JSRS_SOUNDMOD_Ifrit", "JSRS_SOUNDMOD_MSE3_Marid", "JSRS_SOUNDMOD_Offroad", "JSRS_SOUNDMOD_Quadbike", "JSRS_SOUNDMOD_Strider", "JSRS_SOUNDMOD_SUV", "JSRS_SOUNDMOD_Van", "JSRS_SOUNDMOD_Truck3", "JSRS_SOUNDMOD_230mm_Titan", "JSRS_SOUNDMOD_Air_Weapons", "JSRS_SOUNDMOD_35mm_Autocannon", "JSRS_SOUNDMOD_120mm_Cannon", "JSRS_SOUNDMOD_Gatling_30mm_Plane_CAS_01", "JSRS_SOUNDMOD_Cannon_30mm_Plane_CAS_02", "JSRS_SOUNDMOD_CTWS_Autocannon", "JSRS_SOUNDMOD_DAGR", "JSRS_SOUNDMOD_DAR", "JSRS_SOUNDMOD_30mm_Cannon", "JSRS_SOUNDMOD_Gatling_Weapons", "JSRS_SOUNDMOD_HMGS", "JSRS_SOUNDMOD_155mm_AMOS", "JSRS_SOUNDMOD_LMGCoax", "JSRS_SOUNDMOD_LMGRCWS", "JSRS_SOUNDMOD_GMG20", "JSRS_SOUNDMOD_MORTAR", "JSRS_SOUNDMOD_GMG40", "JSRS_SOUNDMOD_Skalpel_ATGM", "JSRS_SOUNDMOD_Skyfire", "JSRS_SOUNDMOD_Veh_Titan", "JSRS_SOUNDMOD_4Five45", "JSRS_SOUNDMOD_ACPC", "JPEX_MX", "JSRS_SOUNDMOD_M6", "JSRS_SOUNDMOD_Khaybar", "JSRS_SOUNDMOD_M320R", "JSRS_SOUNDMOD_EBR", "JSRS_SOUNDMOD_FS2000", "JSRS_SOUNDMOD_M200", "JSRS_SOUNDMOD_P07", "JSRS_SOUNDMOD_PCML", "JSRS_SOUNDMOD_PDW", "JSRS_SOUNDMOD_Rahim", "JSRS_SOUNDMOD_Rook40", "JSRS_SOUNDMOD_RPG32", "JSRS_SOUNDMOD_Scorpian", "JSRS_SOUNDMOD_Titan_MPRL", "JSRS_SOUNDMOD_TRG21", "JSRS_SOUNDMOD_UGL", "JSRS_SOUNDMOD_SDAR", "JSRS_SOUNDMOD_Vector", "JSRS_SOUNDMOD_Zafir", "JSRS_SOUNDMOD_Zubr45", "JSRS_SOUNDMOD_ReloadingSounds", "JSRS_SOUNDMOD_ASP1", "JSRS_SOUNDMOD_Cyrus", "JSRS_SOUNDMOD_MAR10", "JSRS_SOUNDMOD_Mk1EMR", "JSRS_SOUNDMOD_Mk14", "JSRS_SOUNDMOD_Navid", "JSRS_SOUNDMOD_SPMG", "JSRS_SOUNDMOD_Movement_Apex", "JSRS_SOUNDMOD_ReloadingSoundsApex", "JSRS_SOUNDMOD_KH3A_Fenghuan", "JSRS_SOUNDMOD_MQ12_Falcon", "JSRS_SOUNDMOD_V44X_Blackfish", "JSRS_SOUNDMOD_Y32_XIAN", "JSRS_SOUNDMOD_MB4WD", "JSRS_SOUNDMOD_Prowler", "JSRS_SOUNDMOD_Truck2", "JSRS_SOUNDMOD_AK12", "JSRS_SOUNDMOD_AKM", "JSRS_SOUNDMOD_AKS", "JSRS_SOUNDMOD_CMR", "JSRS_SOUNDMOD_CTAR", "JSRS_SOUNDMOD_LIM85", "JSRS_SOUNDMOD_PM9M", "JSRS_SOUNDMOD_Protector", "JSRS_SOUNDMOD_RPG7V", "JSRS_SOUNDMOD_SPAR", "JSRS_SOUNDMOD_Type115"
awesome work mate !
Frameworks updated dc187e4a15d5126d9218380e6ea26fec311e702b
Thanks! I'd be happy to help out anytime 😊
On 23 Oct 2017 12:03 AM, "scooby78" notifications@github.com wrote:
Closed #39 https://github.com/scooby78/160thSOR/issues/39.
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The JSRS RHS variant is only 684 KB, and 29 .pbo's. Looks to be compatibility configs for all the weapons and some mech vehicles. Includes important configs like AK-74 and M1A1 Abrams sounds
Modpack link: http://steamcommunity.com/sharedfiles/filedetails/?id=945476727
@Nels0 this is no longer an open topic please refer to the feedback topic as this topic has been answered
The JSRS RHS variant is only 684 KB, and 29 .pbo's. Looks to be compatibility configs for all the weapons and some mech vehicles. Includes important configs like AK-74 and M1A1 Abrams sounds
Won't work without RHS SAS which we don't have... so an extra 500mb needs to be added to the pack just so we can download an extra 684 kb
Seeing this is going to be client side, the whitelist will need updating... @nelso if you are able to make an amended whitelist and or a simple guide for those that want to use it we can implement it...
I can help!!!!!
On 27 Oct 2017 2:08 PM, "scooby78" notifications@github.com wrote:
Seeing this is going to be client side, the whitelist will need updating... @nelso if you are able to make an amended whitelist and or a simple guide for those that want to use it we can implement it...
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the updated "complete" white-list can be posted in this thread
"JSRS_SOUNDMOD_Bullethits","JSRS_SOUNDMOD_Environment","JSRS_SOUNDMOD_FrameWork","JSRS_SOUNDMOD_Sonic_Cracks","JSRS_SOUNDMOD_APCs","JSRS_SOUNDMOD_Tanks","JSRS_SOUNDMOD_CARS","JSRS_SOUNDMOD_HELICOPTERS","JSRS_SOUNDMOD_Movement","JSRS_SOUNDMOD_TRUCKS","JSRS_SOUNDMOD_UAVS","JSRS_SOUNDMOD_VTOLS","jsrs_soundmod_weapons","JSRS_SOUNDMOD_ReloadingSounds","JSRS_SOUNDMOD_RHS_AFRF_WEAPONS","JSRS_SOUNDMOD_RHS_USF_WEAPONS","JSRS_SOUNDMOD_Explosions"
There was an update for JSRS Soundmod but nothing has changed in regards to the above set of lines.
framework 'L' updated for:
This white list has extra addons added to it !!!
JSRS SOUNDMOD - Additional Weapon Handling and Reloading Sounds:
This additional addon for JSRS SoundMod provides the weapon handling and reloading sounds as well as some handling sounds for explosives. As these tend to cause trouble in MP they are separated from the main mod and should be used mainly in SinglePlayer
Why is this added in the update?!
Omg who did that
Sent from my Samsung Galaxy Tab A on the Telstra Mobile Network -------- Original message --------From: scooby78 notifications@github.com Date: 5/11/2017 4:17 PM (GMT+10:00) To: scooby78/160thSOR 160thSOR@noreply.github.com Cc: yettie79 lenny.henderson@bigpond.com, Assign assign@noreply.github.com Subject: Re: [scooby78/160thSOR] Dynasound vs JSRS do they still cause network performance issues (#39) This white list has extra addons added to it !!! JSRS SOUNDMOD - Additional Weapon Handling and Reloading Sounds:
This additional addon for JSRS SoundMod provides the weapon handling and reloading sounds as well as some handling sounds for explosives. As these tend to cause trouble in MP they are separated from the main mod and should be used mainly in SinglePlayer
Why is this added in the update?!
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Isn't the whole point of GIT you can see who added what?!
Add to:
6.17.1102 update added: