scooby78 / 160thSOR

160th SOR Loadouts
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Dynasound vs JSRS do they still cause network performance issues #39

Closed scooby78 closed 6 years ago

scooby78 commented 6 years ago

Add to:

6.17.1102 update added:

scooby78 commented 6 years ago

Testers: Nutup Yettie Ranger Snooker Yummy Diesel Bean Scooby

Diesel486 commented 6 years ago

is testing still going ahead with this? should we make an official date?

scooby78 commented 6 years ago

Yes I was thinking about this just last night.. We need to move on this.

AmTheAgent commented 6 years ago

I've been testing Dyansound when possible. Works without obvious issue. JSRS However is one that will need more testing. Id say we concentrate on 1 at a time starting with Dyna.

AmTheAgent commented 6 years ago

Also investigated the way these mods work - Dyna sound as explained by, Buck was it? Anyway, it does simply replace the existing sounds for Arma 3 Vanilla with custom ones therefor limiting any risk associated with scripting - however JSRS is different. This does however, limit it's presence as you will only note the difference with Vanilla Assets. JRSR is alot more comprehensive but represents more risk to performance - though i can find any evidence that would be the case.

scooby78 commented 6 years ago

The planed test will be a fixed "three pass" sequence monitoring net traffic and server loading.

If no noticeable change in performance in those areas it will be white listed for missions..

AmTheAgent commented 6 years ago

Sounds good Scooby, little more you can do than that.

scooby78 commented 6 years ago

From an established base line test:

JSRS - yielded no significant / noticeable change in network traffic in and out of the server. Dynasound 2 - Yielded a noticeable and consistent increase in network traffic in and out of the server.

scooby78 commented 6 years ago

K framework to be released with this whitlisted

AmTheAgent commented 6 years ago

Both or Just JSRS?

scooby78 commented 6 years ago

I'm going with JSRS for now.. Better to do only one at a time.
With the net traffic being much larger on Dynasound 2 surprisingly, I'm cautious about adding it with such large numbers joining.

AmTheAgent commented 6 years ago

Good call, gotta say the result surprised me.

scooby78 commented 6 years ago

Me too.. I'm sure we'll revisit this again

scooby78 commented 6 years ago

moved up to top

AmTheAgent commented 6 years ago

Friday Night OP - Everyone was running JSRS, ran like a dream :)

scooby78 commented 6 years ago

If ppl want the RHS additional part we would need to add RHS SAS as well.

Not really keen on adding something we won't use that much. Size vs reward

AmTheAgent commented 6 years ago

You have to add something to the MOD pack they cant just run the RHS version of JSRS?. That sucks. Friday we used vanilla for the most part so we really felt the effect of JSRS sounds. Ive never tried the RHS version of JSRS. Also REALLY important to note - Missions Builders Don't build mission with Soundpacks enabled....

scooby78 commented 6 years ago

Help requested with creating the whitelist.. (It's huge!!)

scooby78 commented 6 years ago

Also REALLY important to note - Missions Builders Don't build mission with Soundpacks enabled....

It doesn't seem to leave any dependencies in the mission file... I checked this when trying to come up with a faster way to enter the required mods other than one by one.

AmTheAgent commented 6 years ago

I have a 232 pbo's in CSV format - where do you want them?

AmTheAgent commented 6 years ago

jsrs_editor_fix_c_bullethits.pbo, jsrs_editor_fix_c_environment.pbo, jsrs_editor_fix_c_explosions.pbo, jsrs_editor_fix_c_frame.pbo, jsrs_editor_fix_c_globalfilters.pbo, jsrs_editor_fix_c_movement.pbo, jsrs_editor_fix_c_movement_apex.pbo, jsrs_editor_fix_c_reloadingsounds.pbo, jsrs_editor_fix_c_reloadingsoundsad97.pbo, jsrs_editor_fix_c_reloadingsoundsapex.pbo, jsrs_editor_fix_c_sonic_cracks.pbo, jsrs_editor_fix_v_a_a-143 buzzard.pbo, jsrs_editor_fix_v_a_a-164_wipeout.pbo, jsrs_editor_fix_v_a_ah99_blackfoot.pbo, jsrs_editor_fix_v_a_ah9_pawnee.pbo, jsrs_editor_fix_v_a_ar-2_darter.pbo, jsrs_editor_fix_v_a_ch-67_huron.pbo, jsrs_editor_fix_v_a_ch49_mohawk.pbo, jsrs_editor_fix_v_a_kh-3a_fenghuan.pbo, jsrs_editor_fix_v_a_mi-290_taru.pbo, jsrs_editor_fix_v_a_mi48_kajman.pbo, jsrs_editor_fix_v_a_mq12_falcon.pbo, jsrs_editor_fix_v_a_mq4a_greyhawk.pbo, jsrs_editor_fix_v_a_po30_orca.pbo, jsrs_editor_fix_v_a_to-199_neophron.pbo, jsrs_editor_fix_v_a_uh80_ghosthawk.pbo, jsrs_editor_fix_v_a_v44-x_blackfish.pbo, jsrs_editor_fix_v_a_wy-55_hellcat.pbo, jsrs_editor_fix_v_a_y32_xian.pbo, jsrs_editor_fix_v_b_boat_armed_1.pbo, jsrs_editor_fix_v_b_rubber_boat.pbo, jsrs_editor_fix_v_b_speed_boat.pbo, jsrs_editor_fix_v_t_2s9_sorcher.pbo, jsrs_editor_fix_v_t_btr-k_kamysh.pbo, jsrs_editor_fix_v_t_fv-720_mora.pbo, jsrs_editor_fix_v_t_ifv-6a_cheetah.pbo, jsrs_editor_fix_v_t_ifv-6c_panther.pbo, jsrs_editor_fix_v_t_m2a1_slammer.pbo, jsrs_editor_fix_v_t_m4_scorcher.pbo, jsrs_editor_fix_v_t_m5_sandstorm.pbo, jsrs_editor_fix_v_t_mbt-52_kuma.pbo, jsrs_editor_fix_v_t_t100_varsuk.pbo, jsrs_editor_fix_v_t_zsu-39_tigris.pbo, jsrs_editor_fix_v_w_afv-4_gorgon.pbo, jsrs_editor_fix_v_w_amv-7_marshal.pbo, jsrs_editor_fix_v_w_mse-3_marid.pbo, jsrs_editor_fix_w_h_230mm titan missile.pbo, jsrs_editor_fix_w_h_air_weapons.pbo, jsrs_editor_fix_w_h_autocannon 35 mm.pbo, jsrs_editor_fix_w_h_cannon 120 mm.pbo, jsrs_editor_fix_w_h_cas cannon 30mm.pbo, jsrs_editor_fix_w_h_cas2 cannon.pbo, jsrs_editor_fix_w_h_ctws autocannon.pbo, jsrs_editor_fix_w_h_dagr.pbo, jsrs_editor_fix_w_h_dar.pbo, jsrs_editor_fix_w_h_gatling cannons.pbo, jsrs_editor_fix_w_h_gatling weapons.pbo, jsrs_editor_fix_w_h_howitzer 155 mm.pbo, jsrs_editor_fix_w_h_lmg_coax.pbo, jsrs_editor_fix_w_h_m200 lmg 6.5 mm.pbo, jsrs_editor_fix_w_h_mk32 gmg 20 mm.pbo, jsrs_editor_fix_w_h_mk6 mortar 82mm.pbo, jsrs_editor_fix_w_h_rcws gmg 40 mm.pbo, jsrs_editor_fix_w_h_rcws hmg 12.7 mm.pbo, jsrs_editor_fix_w_h_skalpel atgm.pbo, jsrs_editor_fix_w_h_skyfire.pbo, jsrs_editor_fix_w_h_titan missile.pbo, jsrs_editor_fix_w_s_4-five45.pbo, jsrs_editor_fix_w_s_acp-c2 .45.pbo, jsrs_editor_fix_w_s_ad97 5.7 mm.pbo, jsrs_editor_fix_w_s_ak-12 7.62mm.pbo, jsrs_editor_fix_w_s_ak-m 7.62mm.pbo, jsrs_editor_fix_w_s_ak-su74 7.62mm.pbo, jsrs_editor_fix_w_s_asp-1 kir 12,7 mm.pbo, jsrs_editor_fix_w_s_assault rifle 6.5x39 mm.pbo, jsrs_editor_fix_w_s_cmr-76 6.5mm.pbo, jsrs_editor_fix_w_s_ctar-95 5.8mm.pbo, jsrs_editor_fix_w_s_cyrus 9.3 mm.pbo, jsrs_editor_fix_w_s_gm6 lynx 12.7 mm.pbo, jsrs_editor_fix_w_s_katiba 6.5 mm.pbo, jsrs_editor_fix_w_s_lim-85 5.56mm.pbo, jsrs_editor_fix_w_s_m320 lrr .408.pbo, jsrs_editor_fix_w_s_mar-10 .338.pbo, jsrs_editor_fix_w_s_mk-1 emr 7,62mm.pbo, jsrs_editor_fix_w_s_mk14 7,62 mm.pbo, jsrs_editor_fix_w_s_mk18 abr 7.62 mm.pbo, jsrs_editor_fix_w_s_mk20 5.56 mm.pbo, jsrs_editor_fix_w_s_mk200 6.5 mm.pbo, jsrs_editor_fix_w_s_navid 9,3 mm.pbo, jsrs_editor_fix_w_s_p07 9 mm.pbo, jsrs_editor_fix_w_s_pcml.pbo, jsrs_editor_fix_w_s_pdw2000 9 mm.pbo, jsrs_editor_fix_w_s_pm9m 9mm.pbo, jsrs_editor_fix_w_s_protector 9mm.pbo, jsrs_editor_fix_w_s_rahim 7.62 mm.pbo, jsrs_editor_fix_w_s_rook-40 9 mm.pbo, jsrs_editor_fix_w_s_rpg-42 alamut.pbo, jsrs_editor_fix_w_s_rpg7v.pbo, jsrs_editor_fix_w_s_spar-16 5.56mm.pbo, jsrs_editor_fix_w_s_spmg .338.pbo, jsrs_editor_fix_w_s_sting 9 mm.pbo, jsrs_editor_fix_w_s_titan mprl launcher.pbo, jsrs_editor_fix_w_s_trg-21 5.56 mm.pbo, jsrs_editor_fix_w_s_type-115 arx.pbo, jsrs_editor_fix_w_s_ugl_grenadelauncher.pbo, jsrs_editor_fix_w_s_underwater gun.pbo, jsrs_editor_fix_w_s_vermin smg .45 acp.pbo, jsrs_editor_fix_w_s_zafir 7.62 mm.pbo, jsrs_editor_fix_w_s_zubr .45.pbo, jsrs_soundmod_c_bullethits.pbo, jsrs_soundmod_c_environment.pbo, jsrs_soundmod_c_explosions.pbo, jsrs_soundmod_c_framework.pbo, jsrs_soundmod_c_globalfilters.pbo, jsrs_soundmod_c_movement.pbo, jsrs_soundmod_c_movement_apex.pbo, jsrs_soundmod_c_sonic_cracks.pbo, jsrs_soundmod_p_airsounds.pbo, jsrs_soundmod_p_boatsounds.pbo, jsrs_soundmod_p_environmensounds.pbo, jsrs_soundmod_p_tanksounds.pbo, jsrs_soundmod_p_vehiclesounds.pbo, jsrs_soundmod_p_vehicleweaponsounds.pbo, jsrs_soundmod_p_weaponsounds.pbo, jsrs_soundmod_v_a_ah99_blackfoot.pbo, jsrs_soundmod_v_a_ah9_pawnee.pbo, jsrs_soundmod_v_a_ar-2_darter.pbo, jsrs_soundmod_v_a_ch-67_huron.pbo, jsrs_soundmod_v_a_ch49_mohawk.pbo, jsrs_soundmod_v_a_kh-3a_fenghuan.pbo, jsrs_soundmod_v_a_mi-290_taru.pbo, jsrs_soundmod_v_a_mi48_kajman.pbo, jsrs_soundmod_v_a_mq12_falcon.pbo, jsrs_soundmod_v_a_mq4a_greyhawk.pbo, jsrs_soundmod_v_a_po30_orca.pbo, jsrs_soundmod_v_a_uh80_ghosthawk.pbo, jsrs_soundmod_v_a_v44-x_blackfish.pbo, jsrs_soundmod_v_a_wy-55_hellcat.pbo, jsrs_soundmod_v_a_y32_xian.pbo, jsrs_soundmod_v_b_boat_armed_1.pbo, jsrs_soundmod_v_b_rubber_boat.pbo, jsrs_soundmod_v_b_speed_boat.pbo, jsrs_soundmod_v_t_2s9_sorcher.pbo, jsrs_soundmod_v_t_btr-k_kamysh.pbo, jsrs_soundmod_v_t_fv-720_mora.pbo, jsrs_soundmod_v_t_ifv-6a_cheetah.pbo, jsrs_soundmod_v_t_ifv-6c_panther.pbo, jsrs_soundmod_v_t_m2a1_slammer.pbo, jsrs_soundmod_v_t_m4_scorcher.pbo, jsrs_soundmod_v_t_m5_sandstorm.pbo, jsrs_soundmod_v_t_mbt-52_kuma.pbo, jsrs_soundmod_v_t_t100_varsuk.pbo, jsrs_soundmod_v_t_zsu-39_tigris.pbo, jsrs_soundmod_v_w_afv-4_gorgon.pbo, jsrs_soundmod_v_w_amv-7_marshal.pbo, jsrs_soundmod_v_w_hatchback.pbo, jsrs_soundmod_v_w_hemtt.pbo, jsrs_soundmod_v_w_hunter.pbo, jsrs_soundmod_v_w_ifrit.pbo, jsrs_soundmod_v_w_mb 4wd.pbo, jsrs_soundmod_v_w_mse-3_marid.pbo, jsrs_soundmod_v_w_offroad.pbo, jsrs_soundmod_v_w_prowler.pbo, jsrs_soundmod_v_w_quadbike.pbo, jsrs_soundmod_v_w_strider.pbo, jsrs_soundmod_v_w_suv.pbo, jsrs_soundmod_v_w_tempest_transport.pbo, jsrs_soundmod_v_w_van.pbo, jsrs_soundmod_v_w_zamak_transport.pbo, jsrs_soundmod_w_h_230mm titan missile.pbo, jsrs_soundmod_w_h_air_weapons.pbo, jsrs_soundmod_w_h_autocannon 35 mm.pbo, jsrs_soundmod_w_h_cannon 120 mm.pbo, jsrs_soundmod_w_h_cas cannon 30mm.pbo, jsrs_soundmod_w_h_cas2 cannon.pbo, jsrs_soundmod_w_h_ctws autocannon.pbo, jsrs_soundmod_w_h_dagr.pbo, jsrs_soundmod_w_h_dar.pbo, jsrs_soundmod_w_h_gatling cannons.pbo, jsrs_soundmod_w_h_gatling weapons.pbo, jsrs_soundmod_w_h_hmgs.pbo, jsrs_soundmod_w_h_howitzer 155 mm.pbo, jsrs_soundmod_w_h_lmg_coax.pbo, jsrs_soundmod_w_h_m200 lmg 6.5 mm.pbo, jsrs_soundmod_w_h_mk32 gmg 20 mm.pbo, jsrs_soundmod_w_h_mk6 mortar 82mm.pbo, jsrs_soundmod_w_h_rcws gmg 40 mm.pbo, jsrs_soundmod_w_h_skalpel atgm.pbo, jsrs_soundmod_w_h_skalpel atgm.pbo,.jsrs_soundmod.bisign jsrs_soundmod_w_h_skyfire.pbo, jsrs_soundmod_w_h_titan missile.pbo, jsrs_soundmod_w_s_4-five45.pbo, jsrs_soundmod_w_s_acp-c2 .45.pbo, jsrs_soundmod_w_s_ak-12 7.62mm.pbo, jsrs_soundmod_w_s_ak-m 7.62mm.pbo, jsrs_soundmod_w_s_ak-su74 7.62mm.pbo, jsrs_soundmod_w_s_asp-1 kir 12,7 mm.pbo, jsrs_soundmod_w_s_assault rifle 6.5x39 mm.pbo, jsrs_soundmod_w_s_cmr-76 6.5mm.pbo, jsrs_soundmod_w_s_ctar-95 5.8mm.pbo, jsrs_soundmod_w_s_cyrus 9,3 mm.pbo, jsrs_soundmod_w_s_gm6 lynx 12.7 mm.pbo, jsrs_soundmod_w_s_katiba 6.5 mm.pbo, jsrs_soundmod_w_s_lim-85 5.56mm.pbo, jsrs_soundmod_w_s_m320 lrr .408.pbo, jsrs_soundmod_w_s_mar-10 .338.pbo, jsrs_soundmod_w_s_mk-1 emr 7,62mm.pbo, jsrs_soundmod_w_s_mk14 7,62 mm.pbo, jsrs_soundmod_w_s_mk18 abr 7.62 mm.pbo, jsrs_soundmod_w_s_mk20 5.56 mm.pbo, jsrs_soundmod_w_s_mk200 6.5 mm.pbo, jsrs_soundmod_w_s_navid 9,3 mm.pbo, jsrs_soundmod_w_s_p07 9 mm.pbo, jsrs_soundmod_w_s_pcml.pbo, jsrs_soundmod_w_s_pdw2000 9 mm.pbo, jsrs_soundmod_w_s_pm9m 9mm.pbo, jsrs_soundmod_w_s_protector 9mm.pbo, jsrs_soundmod_w_s_rahim 7.62 mm.pbo, jsrs_soundmod_w_s_rook-40 9 mm.pbo, jsrs_soundmod_w_s_rpg-42 alamut.pbo, jsrs_soundmod_w_s_rpg7v.pbo, jsrs_soundmod_w_s_spar-16 5.56mm.pbo, jsrs_soundmod_w_s_spmg .338.pbo, jsrs_soundmod_w_s_sting 9 mm.pbo, jsrs_soundmod_w_s_titan mprl launcher.pbo, jsrs_soundmod_w_s_trg-21 5.56 mm.pbo, jsrs_soundmod_w_s_type-115 arx.pbo, jsrs_soundmod_w_s_ugl_grenadelauncher.pbo, jsrs_soundmod_w_s_underwater gun.pbo, jsrs_soundmod_w_s_vermin smg .45 acp.pbo, jsrs_soundmod_w_s_zafir 7.62 mm.pbo, jsrs_soundmod_w_s_zubr .45.pbo,

scooby78 commented 6 years ago

the PBO names aren't the same as the cfgPatches name sadly

destruktoid commented 6 years ago

JSRS_SOUNDMOD_Bullethits, JSRS_SOUNDMOD_Environment, JSRS_SOUNDMOD_GlobalFilters, JSRS_SOUNDMOD_Movement, JSRS_SOUNDMOD_Sonic_Cracks, JSRS_SOUNDMOD_Explosions, JSRS_SOUNDMOD_FrameWork, JSRS_SOUNDMOD_AH99_Blackfoot, JSRS_SOUNDMOD_AH9_Pawnee, JSRS_SOUNDMOD_UAV_1, JSRS_SOUNDMOD_CH67_Huron, JSRS_SOUNDMOD_CH49_Mohawk, JSRS_SOUNDMOD_Mi290_Taru, JSRS_SOUNDMOD_Mi48_Kajman, JSRS_SOUNDMOD_UAV_2, JSRS_SOUNDMOD_Po30_Orca, JSRS_SOUNDMOD_UH80_GhostHawk, JSRS_SOUNDMOD_WY55_Hellcat, JSRS_SOUNDMOD_Armed_Boat, JSRS_SOUNDMOD_Rubber_Boat, JSRS_SOUNDMOD_Speed_Boat, JSRS_SOUNDMOD_2S9_Sorcher, JSRS_SOUNDMOD_BTRK_Kamysh, JSRS_SOUNDMOD_FV720_Mora, JSRS_SOUNDMOD_IFV6a_Cheetah, JSRS_SOUNDMOD_IFV6c_Panther, JSRS_SOUNDMOD_M2A1_Slammer, JSRS_SOUNDMOD_M4_Scorcher, JSRS_SOUNDMOD_M5_Sandstorm, JSRS_SOUNDMOD_MBT52_Kuma, JSRS_SOUNDMOD_T100_Varsuk, JSRS_SOUNDMOD_ZSU39_Tigris, JSRS_SOUNDMOD_AFV4_Gorgon, JSRS_SOUNDMOD_AMV7_Marshal, JSRS_SOUNDMOD_Hatchback, JSRS_SOUNDMOD_truck1, JSRS_SOUNDMOD_Hunter, JSRS_SOUNDMOD_Ifrit, JSRS_SOUNDMOD_MSE3_Marid, JSRS_SOUNDMOD_Offroad, JSRS_SOUNDMOD_Quadbike, JSRS_SOUNDMOD_Strider, JSRS_SOUNDMOD_SUV, JSRS_SOUNDMOD_Van, JSRS_SOUNDMOD_Truck3, JSRS_SOUNDMOD_230mm_Titan, JSRS_SOUNDMOD_Air_Weapons, JSRS_SOUNDMOD_35mm_Autocannon, JSRS_SOUNDMOD_120mm_Cannon, JSRS_SOUNDMOD_Gatling_30mm_Plane_CAS_01, JSRS_SOUNDMOD_Cannon_30mm_Plane_CAS_02, JSRS_SOUNDMOD_CTWS_Autocannon, JSRS_SOUNDMOD_DAGR, JSRS_SOUNDMOD_DAR, JSRS_SOUNDMOD_30mm_Cannon, JSRS_SOUNDMOD_Gatling_Weapons, JSRS_SOUNDMOD_HMGS, JSRS_SOUNDMOD_155mm_AMOS, JSRS_SOUNDMOD_LMGCoax, JSRS_SOUNDMOD_LMGRCWS, JSRS_SOUNDMOD_GMG20, JSRS_SOUNDMOD_MORTAR, JSRS_SOUNDMOD_GMG40, JSRS_SOUNDMOD_Skalpel_ATGM, JSRS_SOUNDMOD_Skyfire, JSRS_SOUNDMOD_Veh_Titan, JSRS_SOUNDMOD_4Five45, JSRS_SOUNDMOD_ACPC, JPEX_MX, JSRS_SOUNDMOD_M6, JSRS_SOUNDMOD_Khaybar, JSRS_SOUNDMOD_M320R, JSRS_SOUNDMOD_EBR, JSRS_SOUNDMOD_FS2000, JSRS_SOUNDMOD_M200, JSRS_SOUNDMOD_P07, JSRS_SOUNDMOD_PCML, JSRS_SOUNDMOD_PDW, JSRS_SOUNDMOD_Rahim, JSRS_SOUNDMOD_Rook40, JSRS_SOUNDMOD_RPG32, JSRS_SOUNDMOD_Scorpian, JSRS_SOUNDMOD_Titan_MPRL, JSRS_SOUNDMOD_TRG21, JSRS_SOUNDMOD_UGL, JSRS_SOUNDMOD_SDAR, JSRS_SOUNDMOD_Vector, JSRS_SOUNDMOD_Zafir, JSRS_SOUNDMOD_Zubr45, JSRS_SOUNDMOD_ReloadingSounds, JSRS_SOUNDMOD_ASP1, JSRS_SOUNDMOD_Cyrus, JSRS_SOUNDMOD_MAR10, JSRS_SOUNDMOD_Mk1EMR, JSRS_SOUNDMOD_Mk14, JSRS_SOUNDMOD_Navid, JSRS_SOUNDMOD_SPMG, JSRS_SOUNDMOD_Movement_Apex, JSRS_SOUNDMOD_ReloadingSoundsApex, JSRS_SOUNDMOD_KH3A_Fenghuan, JSRS_SOUNDMOD_MQ12_Falcon, JSRS_SOUNDMOD_V44X_Blackfish, JSRS_SOUNDMOD_Y32_XIAN, JSRS_SOUNDMOD_MB4WD, JSRS_SOUNDMOD_Prowler, JSRS_SOUNDMOD_Truck2, JSRS_SOUNDMOD_AK12, JSRS_SOUNDMOD_AKM, JSRS_SOUNDMOD_AKS, JSRS_SOUNDMOD_CMR, JSRS_SOUNDMOD_CTAR, JSRS_SOUNDMOD_LIM85, JSRS_SOUNDMOD_PM9M, JSRS_SOUNDMOD_Protector, JSRS_SOUNDMOD_RPG7V, JSRS_SOUNDMOD_SPAR, JSRS_SOUNDMOD_Type115

scooby78 commented 6 years ago

nice work but need it in quotes :)

Ranger50 commented 6 years ago

"JSRS_SOUNDMOD_Bullethits", "JSRS_SOUNDMOD_Environment", "JSRS_SOUNDMOD_GlobalFilters", "JSRS_SOUNDMOD_Movement", "JSRS_SOUNDMOD_Sonic_Cracks", "JSRS_SOUNDMOD_Explosions", "JSRS_SOUNDMOD_FrameWork", "JSRS_SOUNDMOD_AH99_Blackfoot", "JSRS_SOUNDMOD_AH9_Pawnee", "JSRS_SOUNDMOD_UAV_1", "JSRS_SOUNDMOD_CH67_Huron", "JSRS_SOUNDMOD_CH49_Mohawk", "JSRS_SOUNDMOD_Mi290_Taru", "JSRS_SOUNDMOD_Mi48_Kajman", "JSRS_SOUNDMOD_UAV_2", "JSRS_SOUNDMOD_Po30_Orca", "JSRS_SOUNDMOD_UH80_GhostHawk", "JSRS_SOUNDMOD_WY55_Hellcat", "JSRS_SOUNDMOD_Armed_Boat", "JSRS_SOUNDMOD_Rubber_Boat", "JSRS_SOUNDMOD_Speed_Boat", "JSRS_SOUNDMOD_2S9_Sorcher", "JSRS_SOUNDMOD_BTRK_Kamysh", "JSRS_SOUNDMOD_FV720_Mora", "JSRS_SOUNDMOD_IFV6a_Cheetah", "JSRS_SOUNDMOD_IFV6c_Panther", "JSRS_SOUNDMOD_M2A1_Slammer", "JSRS_SOUNDMOD_M4_Scorcher", "JSRS_SOUNDMOD_M5_Sandstorm", "JSRS_SOUNDMOD_MBT52_Kuma", "JSRS_SOUNDMOD_T100_Varsuk", "JSRS_SOUNDMOD_ZSU39_Tigris", "JSRS_SOUNDMOD_AFV4_Gorgon", "JSRS_SOUNDMOD_AMV7_Marshal", "JSRS_SOUNDMOD_Hatchback", "JSRS_SOUNDMOD_truck1", "JSRS_SOUNDMOD_Hunter", "JSRS_SOUNDMOD_Ifrit", "JSRS_SOUNDMOD_MSE3_Marid", "JSRS_SOUNDMOD_Offroad", "JSRS_SOUNDMOD_Quadbike", "JSRS_SOUNDMOD_Strider", "JSRS_SOUNDMOD_SUV", "JSRS_SOUNDMOD_Van", "JSRS_SOUNDMOD_Truck3", "JSRS_SOUNDMOD_230mm_Titan", "JSRS_SOUNDMOD_Air_Weapons", "JSRS_SOUNDMOD_35mm_Autocannon", "JSRS_SOUNDMOD_120mm_Cannon", "JSRS_SOUNDMOD_Gatling_30mm_Plane_CAS_01", "JSRS_SOUNDMOD_Cannon_30mm_Plane_CAS_02", "JSRS_SOUNDMOD_CTWS_Autocannon", "JSRS_SOUNDMOD_DAGR", "JSRS_SOUNDMOD_DAR", "JSRS_SOUNDMOD_30mm_Cannon", "JSRS_SOUNDMOD_Gatling_Weapons", "JSRS_SOUNDMOD_HMGS", "JSRS_SOUNDMOD_155mm_AMOS", "JSRS_SOUNDMOD_LMGCoax", "JSRS_SOUNDMOD_LMGRCWS", "JSRS_SOUNDMOD_GMG20", "JSRS_SOUNDMOD_MORTAR", "JSRS_SOUNDMOD_GMG40", "JSRS_SOUNDMOD_Skalpel_ATGM", "JSRS_SOUNDMOD_Skyfire", "JSRS_SOUNDMOD_Veh_Titan", "JSRS_SOUNDMOD_4Five45", "JSRS_SOUNDMOD_ACPC", "JPEX_MX", "JSRS_SOUNDMOD_M6", "JSRS_SOUNDMOD_Khaybar", "JSRS_SOUNDMOD_M320R", "JSRS_SOUNDMOD_EBR", "JSRS_SOUNDMOD_FS2000", "JSRS_SOUNDMOD_M200", "JSRS_SOUNDMOD_P07", "JSRS_SOUNDMOD_PCML", "JSRS_SOUNDMOD_PDW", "JSRS_SOUNDMOD_Rahim", "JSRS_SOUNDMOD_Rook40", "JSRS_SOUNDMOD_RPG32", "JSRS_SOUNDMOD_Scorpian", "JSRS_SOUNDMOD_Titan_MPRL", "JSRS_SOUNDMOD_TRG21", "JSRS_SOUNDMOD_UGL", "JSRS_SOUNDMOD_SDAR", "JSRS_SOUNDMOD_Vector", "JSRS_SOUNDMOD_Zafir", "JSRS_SOUNDMOD_Zubr45", "JSRS_SOUNDMOD_ReloadingSounds", "JSRS_SOUNDMOD_ASP1", "JSRS_SOUNDMOD_Cyrus", "JSRS_SOUNDMOD_MAR10", "JSRS_SOUNDMOD_Mk1EMR", "JSRS_SOUNDMOD_Mk14", "JSRS_SOUNDMOD_Navid", "JSRS_SOUNDMOD_SPMG", "JSRS_SOUNDMOD_Movement_Apex", "JSRS_SOUNDMOD_ReloadingSoundsApex", "JSRS_SOUNDMOD_KH3A_Fenghuan", "JSRS_SOUNDMOD_MQ12_Falcon", "JSRS_SOUNDMOD_V44X_Blackfish", "JSRS_SOUNDMOD_Y32_XIAN", "JSRS_SOUNDMOD_MB4WD", "JSRS_SOUNDMOD_Prowler", "JSRS_SOUNDMOD_Truck2", "JSRS_SOUNDMOD_AK12", "JSRS_SOUNDMOD_AKM", "JSRS_SOUNDMOD_AKS", "JSRS_SOUNDMOD_CMR", "JSRS_SOUNDMOD_CTAR", "JSRS_SOUNDMOD_LIM85", "JSRS_SOUNDMOD_PM9M", "JSRS_SOUNDMOD_Protector", "JSRS_SOUNDMOD_RPG7V", "JSRS_SOUNDMOD_SPAR", "JSRS_SOUNDMOD_Type115"

scooby78 commented 6 years ago

awesome work mate !

scooby78 commented 6 years ago

Frameworks updated dc187e4a15d5126d9218380e6ea26fec311e702b

Ranger50 commented 6 years ago

Thanks! I'd be happy to help out anytime 😊

On 23 Oct 2017 12:03 AM, "scooby78" notifications@github.com wrote:

Closed #39 https://github.com/scooby78/160thSOR/issues/39.

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Nels0 commented 6 years ago

The JSRS RHS variant is only 684 KB, and 29 .pbo's. Looks to be compatibility configs for all the weapons and some mech vehicles. Includes important configs like AK-74 and M1A1 Abrams sounds

Modpack link: http://steamcommunity.com/sharedfiles/filedetails/?id=945476727

scooby78 commented 6 years ago

@Nels0 this is no longer an open topic please refer to the feedback topic as this topic has been answered

The JSRS RHS variant is only 684 KB, and 29 .pbo's. Looks to be compatibility configs for all the weapons and some mech vehicles. Includes important configs like AK-74 and M1A1 Abrams sounds

Won't work without RHS SAS which we don't have... so an extra 500mb needs to be added to the pack just so we can download an extra 684 kb

scooby78 commented 6 years ago

Seeing this is going to be client side, the whitelist will need updating... @nelso if you are able to make an amended whitelist and or a simple guide for those that want to use it we can implement it...

Ranger50 commented 6 years ago

I can help!!!!!

On 27 Oct 2017 2:08 PM, "scooby78" notifications@github.com wrote:

Seeing this is going to be client side, the whitelist will need updating... @nelso if you are able to make an amended whitelist and or a simple guide for those that want to use it we can implement it...

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scooby78 commented 6 years ago

the updated "complete" white-list can be posted in this thread

destruktoid commented 6 years ago

"JSRS_SOUNDMOD_Bullethits","JSRS_SOUNDMOD_Environment","JSRS_SOUNDMOD_FrameWork","JSRS_SOUNDMOD_Sonic_Cracks","JSRS_SOUNDMOD_APCs","JSRS_SOUNDMOD_Tanks","JSRS_SOUNDMOD_CARS","JSRS_SOUNDMOD_HELICOPTERS","JSRS_SOUNDMOD_Movement","JSRS_SOUNDMOD_TRUCKS","JSRS_SOUNDMOD_UAVS","JSRS_SOUNDMOD_VTOLS","jsrs_soundmod_weapons","JSRS_SOUNDMOD_ReloadingSounds","JSRS_SOUNDMOD_RHS_AFRF_WEAPONS","JSRS_SOUNDMOD_RHS_USF_WEAPONS","JSRS_SOUNDMOD_Explosions"

snookerTrain commented 6 years ago

There was an update for JSRS Soundmod but nothing has changed in regards to the above set of lines.

scooby78 commented 6 years ago

framework 'L' updated for:

scooby78 commented 6 years ago

This white list has extra addons added to it !!!

JSRS SOUNDMOD - Additional Weapon Handling and Reloading Sounds:

This additional addon for JSRS SoundMod provides the weapon handling and reloading sounds as well as some handling sounds for explosives. As these tend to cause trouble in MP they are separated from the main mod and should be used mainly in SinglePlayer

Why is this added in the update?!

yettie79 commented 6 years ago

Omg who did that

Sent from my Samsung Galaxy Tab A on the Telstra Mobile Network -------- Original message --------From: scooby78 notifications@github.com Date: 5/11/2017 4:17 PM (GMT+10:00) To: scooby78/160thSOR 160thSOR@noreply.github.com Cc: yettie79 lenny.henderson@bigpond.com, Assign assign@noreply.github.com Subject: Re: [scooby78/160thSOR] Dynasound vs JSRS do they still cause network performance issues (#39) This white list has extra addons added to it !!! JSRS SOUNDMOD - Additional Weapon Handling and Reloading Sounds:

This additional addon for JSRS SoundMod provides the weapon handling and reloading sounds as well as some handling sounds for explosives. As these tend to cause trouble in MP they are separated from the main mod and should be used mainly in SinglePlayer

Why is this added in the update?!

— You are receiving this because you were assigned. Reply to this email directly, view it on GitHub, or mute the thread.

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AmTheAgent commented 6 years ago

Isn't the whole point of GIT you can see who added what?!