scottdraves / electricsheep

infinite evolving crowdsourced artwork
http://electricsheep.org
553 stars 70 forks source link

custom sheep? #108

Open auwsom opened 2 years ago

auwsom commented 2 years ago

I'm not sure where else to ask this.. I searched a bit. ..how can I customize the sheep? thank you

UsernameRox commented 1 year ago

You can start with 'qosmic' to generate your own 'flam3'-files (static and/or animated pictures). Just do a websearch for it and take your time for the 'read.me'.

Have a good time & fun

auwsom commented 1 year ago

Hey thanks UsernameRox ; ) !

I found some good info looking into the history at Flam3.com, very cool. Some really dense and neat maths in there. IFS was new to me (outside of learning about transform operators like Laplace, etc).

One thing I would really like to do is "thicken" up the lines that are being transformed. I got a chance to play with Qosmic for a bit finally, and saw there is a density of points settings. Are these random points? Are they inputted into "the game" for fractals? Is the starting triangle a Serpinski Triangle?

I love the detail of the single lines. They make "exquisite" types of patterns. Very wispy and energy blueprint like. ..I'm wondering if it would be possible to thicken up the lines or the surfaces they create? I suppose they might be exportable to a program like Houdini for further 3D modeling manipulation. Any suggestions on that?

Last question: I tried using the most simple linear transforms (maybe I should only say IFS), so that I could try understand what the variations are doing. It appears I'm looking down the Z axis of two triangles occluding each other in the preview. Is there a way to use a custom variation (like x+2) or something? Or do you have a suggestion on how to intuit the IFS? I tried reducing the density down to 1 point but didn't succeed, at least in the preview.

Thanks, and what an amazing creation! I wish these maths would be taught in high school :+1:

UsernameRox commented 1 year ago

Hi auwsom,

I am at the beginner level too and work with an old ProBook (my rtx3070machine is knocked out at the moment). First thing (that makes sense) was working without "random", "chaos" or "too many" triangles - on "med quality".

Simple figures to start are: a fan, heart or a star. You can create those with triangles or with functions. The densities can be adjust on a lot finer level if you go to the bottom [Densities] and open there the: [None].

Next thing you can do is using software like "Darktable" and give the parts you like more color/presence - if the possibilities of "qosmic" are not enough.

By the way, do you know: "Evolvotron" - or the great ("GL"-)screensavers from >Jamie Zawinski<?

I wish you(ALL) a good start in the new year.

Enjoy