Closed ScottBarrett closed 11 years ago
ran updated xcode with new popup (game/app). did not appear when switching to gamemode - realized I needed to add half size version. worked perfectly. image needs to hold for 2 sec before fade out.
All overlay images are replaced and have been tested. all work great except plyr1 and plyr 2 as expected. fixing timing and updating firmware will allow this issue to be closed
Added longer fadein fadeout. Can play with the values in BPMScene with this bit of code:
@ScottBarrett I'm going to close this issue. Feel free to play with the durations on the fade in, delay, and fade out until you're happy with it.
We should be able to test with this - and should appear no matter what screen the user is on. so on the main screen, doing the mode change would pop (0.05 fade - VERY fast) up this screen - hold for 2 sec - and then as it fades away (0.25) the controller/orientation/player/OS would update accordingly.
Barrett will add the rest of the screens by 4pm today