Name: Ocholoco
Account Name: Bilbo79
Map & Area: Dire Maul West - Around the Kalendris area
How to replicate the bug: Kill packs of mobs around the doors, leading to his area
What happens:
a) Sometimes. About 10% of the time, and I cannot reproduce it reliably, when you kill packs of spectres at the door (entrance) to either the left or right hand side of the entrance to the large area full of spectres, that Kalendris sits in, after combat is over, you (and 1+ of your group) are stuck in combat.
Interestingly enough, if you run out of the instance, this resets itself, and you are able to continue.
Also interesting, is the next group you encounter (any group, any mob, any kill), puts you all right back in combat, after the fight is over. It is like a curse that keeps coming back.
You have to run out after every single pack, or fight the whole instance without drinking, eating, or normal regen. Not fun.
What should happen:
a) You should not be locked "in combat", after a fight ends.
It is just these spectres, and nothing else.
Located on WoWHead Map (if applicable): DM:W on way to Kalendris, around entrances on either side left or right. Fight stuff by entrances.
Source (proof, if applicable): Personal Experience
Name: Ocholoco Account Name: Bilbo79 Map & Area: Dire Maul West - Around the Kalendris area How to replicate the bug: Kill packs of mobs around the doors, leading to his area What happens:
a) Sometimes. About 10% of the time, and I cannot reproduce it reliably, when you kill packs of spectres at the door (entrance) to either the left or right hand side of the entrance to the large area full of spectres, that Kalendris sits in, after combat is over, you (and 1+ of your group) are stuck in combat.
Interestingly enough, if you run out of the instance, this resets itself, and you are able to continue.
Also interesting, is the next group you encounter (any group, any mob, any kill), puts you all right back in combat, after the fight is over. It is like a curse that keeps coming back.
You have to run out after every single pack, or fight the whole instance without drinking, eating, or normal regen. Not fun.
What should happen:
a) You should not be locked "in combat", after a fight ends.
It is just these spectres, and nothing else.
Located on WoWHead Map (if applicable): DM:W on way to Kalendris, around entrances on either side left or right. Fight stuff by entrances. Source (proof, if applicable): Personal Experience
Extra Information: