Open MjnMixael opened 3 years ago
Still waiting on some kind of solution to this...
It definitely is by design and I'd be loathed to add yet another flag to SEXP variables to handle this.
How about a mission specs "Allow Eternal Variables in techroom" flag? Of course, that would require mission specs to be parsed before variables and I can't remember if they are.
That would be excellent. Gets the job done without complicating variables further.
I suspect this is currently by design, but I'm unsure. I have a situation where I'd like some kind of Eternal variable to be available mod wide, across campaigns, single missions, and any other situation that might arise.
My particular use-case is unlocking bonus ships mod-wide. This is the first of at least two hurdles I have run into.