scp-fs2open / fs2open.github.com

Origin Repository for SCP FreeSpace 2 Open
https://www.hard-light.net/
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Strange behaviour with Secondary Range Aware flag, Bomber+ and Huge missiles (like the Trebuchet) #4402

Closed MoerasGrizzly closed 2 years ago

MoerasGrizzly commented 2 years ago

CC @EatThePath Setting the AI Secondary Range AWARE flag makes the AI use vanilla trebuchets against targets. This is actually quite cool, but it's a bit beyond the scope of what this flag is supposed to do.

Used AI Profile for the record

$Predict Position Delay:                        0,      0,      0,      0,      0
$Max Turret Target Ownage:                      99,     99,     99,     99,     99
$Detail Distance Multiplier:                    1.0,    1.5,    2.0,    3.0,    4.0

$smart shield management:                               YES
$huge turret weapons ignore bombs:                      YES
$use newtonian dampening:                               YES
$fix linked primary weapon decision bug:                YES
$fix ramming stationary targets bug:                    YES
$prevent turrets targeting too distant bombs:           YES
$allow vertical dodge:                                  YES
$force beam turrets to use normal fov:                  YES
$fix AI class bug:                                      YES
$advanced turret fov edge checks:                       YES
$require turrets to have target in fov:                 YES
$fix heat seekers homing on stealth ships bug:          YES
$allow primary link at mission start:                   YES
$ai guards specific ship in wing:                       YES
$fighters/bombers with no shields can manage ETS:       YES
$fix ai path order bug:                                 YES
$use actual primary range:                              YES
$better combat collision avoidance for fightercraft:    YES
$friendly ships use AI profile countermeasure chance:   YES
$fixed ship-weapon collisions:                          YES
$AI secondary range awareness:                          Aware
$turret target recheck time:                            500
$fix keep-safe-distance:                                YES
MoerasGrizzly commented 2 years ago

My apologies, this turned out to be an issue with cascading table issues.