scp-fs2open / fs2open.github.com

Origin Repository for SCP FreeSpace 2 Open
https://www.hard-light.net/
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+Closeup Zoom: doesn't work for 3D Weapon Icons #601

Open TRBlount opened 8 years ago

TRBlount commented 8 years ago

+Closeup Zoom: only appears to work for the spinning 3D Models in the weapon selection screen, not the icons. In the code it appears to attempt setting the fov for the icon but it isn't successful in doing so. Relevant code is in missionweaponchoice.cpp, lines 2751 and 2992. Function is called draw_model_icon().

niffiwan commented 8 years ago

Just checking- you mean it doesn't work for weapons, but it does work for ships in ship selection?

Also; vaguely related, IMHO +Closeup Zoom: affects too many things, it may be useful to have different controls for icons, rotating 3D model, HUD targetview, etc.

TRBlount commented 8 years ago

No. When in the weapon selection screen, there are weapon icons on the bottom left that you can drag and when you click on an icon it opens up a rotating 3D model on the top right. +Closeup Zoom: work for the rotating model, but not the icon. I agree that +Closeup Zoom: is used for too many separate features. Perhaps we should look into separating these in the future?

MageKing17 commented 8 years ago

I have to wonder if the time to separate them out isn't right now, since the icon part of the feature isn't working, so no existing mods can be relying on it affecting the icons.

niffiwan commented 4 years ago

Where is Closeup_pos & Closeup_zoom used?

Where are they not used?