Closed BananaDude508 closed 11 months ago
Instead of commenting out PlayerControl.RpcRevertShapeshift
, change it to PlayerControl.RpcRejectShapeshift
. Its method name has been changed.
how do i compile the c# project for the new among us version?
Issue solved. I compiled the updated mod
how? i get an error when i change PlayerControl.RpcRevertShapeshift
to PlayerControl.RpcRejectShapeshift
, and i get an error when i comment out the code. either way, it compiles fine but crashes the game on launch. and i did change the version number in MalumMenuPlugin.cs
and MalumMenu.csproj
so can someone give me a step by step to do this
how? i get an error when i change
PlayerControl.RpcRevertShapeshift
toPlayerControl.RpcRejectShapeshift
, and i get an error when i comment out the code. either way, it compiles fine but crashes the game on launch. and i did change the version number inMalumMenuPlugin.cs
andMalumMenu.csproj
PlayerControl.RpcRejectShapeshift
method takes no parameters. If code of the form PlayerControl.RpcRejectShapeshift(bool)
exists, change it to PlayerControl.RpcRejectShapeshift()
.
so can someone give me a step by step to do this
AmongUs.GameLibs.Steam
to the latest version in Dependencies -> Packages.Release
and build the solution.MalumMenu.dll
located in MalumMenu-main\src\bin\Debug\net6.0
and paste it into BepInEx\plugins
.I have explained it step by step for you. If you're an idiot who doesn't even understand this, I'm not willing to answer any further.
Instead of commenting out
PlayerControl.RpcRevertShapeshift
, change it toPlayerControl.RpcRejectShapeshift
. Its method name has been changed.
I can't find a definition for PlayerControl.RpcRejectShapeshift
.
I have tried building after changing the called methods into reject, even removing bool like you said however compile fails. Error claims there is no definition for PlayerControl.RpcRejectShapeshift
, and after reviewing PlayerControl.cs
there is no definition for RpcRejectShapeshift
I will be uploading a fork of the git with the updated version until this version is maintained to the newest among us version
So my fork is now redundant, i may add my own features so i wont make it inactive. also i figure out why is wasnt compiling, i updated AmongUs.GameLibs.Steam
but i didnt update it in the code :facepalm:
dont understand any of this coding stuff, can someone just tell me how to update the menu so i can use this
I recompiled the mod to the newest among us version (v2023.11.28), however the mod doesnt open the menu unless the codeblock relating to
PlayerControl.RpcRevertShapeshift
in NoCooldownPatched.cs. After commenting out the codeblock the mod compiles and launches perfectly fine, except the shapeshift nocooldown doesnt work.PlayerControl.RpcShapeshift
codeblock does not need to be commented. In newest version i think that disabling cooldowns does nothing and needs to be updated, other mod still functions as intended in my experience.Before asked no i have not created an updated repo/fork of malummenu and i dont intend to as you really only need to change 1 line of code, comment out a block and then recompile.