In Scratch 2, some of the instruments (e.g. organ, clarinet, synth pad/lead) will hold a note indefinitely (or at least a very very long time...) if you specify a large number of beats.
Actual Behavior
In Scratch 3, the note decays after a few seconds.
Steps to Reproduce
Click on a block "set instrument to [(3) Organ]" to use the organ.
Click on a block "play note (60) for (10) beats" to start playing a note for ~10 secs.
Note that in Scratch 2 the note continues until the ten beats are done (i.e. while the block remains highlighted).
In Scratch 3, the note stops before the ten beats, yet the block remains highlighted for the full ten beats.
Expected Behavior
In Scratch 2, some of the instruments (e.g. organ, clarinet, synth pad/lead) will hold a note indefinitely (or at least a very very long time...) if you specify a large number of beats.
Actual Behavior
In Scratch 3, the note decays after a few seconds.
Steps to Reproduce
Click on a block "set instrument to [(3) Organ]" to use the organ. Click on a block "play note (60) for (10) beats" to start playing a note for ~10 secs.
Note that in Scratch 2 the note continues until the ten beats are done (i.e. while the block remains highlighted). In Scratch 3, the note stops before the ten beats, yet the block remains highlighted for the full ten beats.
Operating System and Browser
N/A
(See also discussion in https://github.com/LLK/scratch-vm/issues/949#issuecomment-409352697)