Open screeny05 opened 7 years ago
Don't let the 'Texture' type confuse you, it's just a custom type I made to store data I would re-use later.
class Texture
{
public int width { get; set; }
public int height { get; set; }
public int compression { get; set; }
public int offset { get; set; }
public int conversionOffset { get; set; }
public int dataSize { get; set; }
public string difTexName { get; set; }
public string alphaTexName { get; set; }
public byte[] data { get; set; }
}