Open tomekbielaszewski opened 2 years ago
This doesn't currently work properly with multiple shards, if you switch shard (e.g. with /shard3) the tick time is still for the original shard.
Great catch! Since I haven't played multishard I've missed the idea of shard switching completely. I will try look into that
This is a nice idea though. The CPU gauge is pretty useless as is, I wonder if we can use this for a more accurate CPU meter?
By listening to any room events we can get game time parameter from response even without the room visibility. This allows us to display it in the status bar. Helps tracking the game time progress as we interact with our colony.